I get asked to tailor existing 3D kit designs for tabletop gaming a lot, but it’s more work than most realize since most of my work has fit tolerances and articulations built in for larger print scales. Simply reducing them doesn’t always work since parts no longer slot and details end up too small to print out cleanly if at all.
The Okse is one of my few designs where I started with the small 32mm scale (average height of a mini gaming figure) so that all of the details and overall design worked for what tabletop gamers ask for. As such, this mecha has no articulations, but I did leave loose ball-joints at the waist, hips, feet, and shoulders so that the mech could be adjusted a little before gluing into its final pose. That allows for some variation when making multiple pieces.
I also created three different arm weapons so that the Okse could be customized further for whatever the players needs are. Because I usually design with articulations and realism in mind, I was asked more than a few times if this was articulated simply because it looks that way. The final kit is 9 body parts plus the three optional weapons.
The Okse was designed as a digital kit using Autodesk Fusion 360. It is available to my upper-tier “FichtenFoo” Patreon subscribers as part of my monthly digital-kit drops during January 2022. The files were also added to the Industria Mechanika shop as a retail-priced digital kit product. You can purchase the digital-kit files complete with instructions and print your own Okse mecha here.