Digital Kit Design » The Okse (32mm scale gaming mecha)

I get asked to tailor existing 3D kit designs for tabletop gaming a lot, but it’s more work than most realize since most of my work has fit tolerances and articulations built in for larger print scales. Simply reducing them doesn’t always work since parts no longer slot and details …

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Completed » Flocked Rabbit BJDs

Before I had started this particular project, I had sculpted a number of ping-pong ball sized rabbit heads for use with a small plastic cartoonish human action-figure body that ended up being either cancelled or postponed by its producer. (I should find out because I still want to sue them …

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Completed » Insect Fairies

Just as Covid started to run rampant in early 2020, I was finishing up a few finished elastic-tension ball-jointed figures I has sculpted. The Insect fairies were based on an idea I had about humans (as they so often do) misidentifying larger uncommon insects as fairies. Running with that premise …

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Digital Toy Design » Rabbit Action-Figure/Doll

A few years ago I had hand-sculpted, molded and cast some elastic-tension articulated rabbit figures, most of which I had flocked and created outfits and accessories for. The molds are long gone and I still wanted to make some more of these characters so I decided to recreate the design …

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Art Toy Design » Flocked Cartoon Figures

Fusion 360 is not known or often used for organic designs, but that doesn’t mean it can’t be. After creating a redesign of my hand-sculpted rabbit BJD character body and a new Jumping Spider Shaker-Globe body, (to replace my original hand-sculpted master which ended up destroyed during mold-making) I knew …

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