{"id":1685,"date":"2007-07-06T17:20:45","date_gmt":"2007-07-07T01:20:45","guid":{"rendered":"http:\/\/fichtenfoo.net\/blog\/?p=1685"},"modified":"2009-02-11T17:23:27","modified_gmt":"2009-02-12T01:23:27","slug":"in-progress-%c2%bb-efgf-type-74-hovertruck-diorama","status":"publish","type":"post","link":"https:\/\/fichtenfoo.net\/blog\/in-progress-%c2%bb-efgf-type-74-hovertruck-diorama\/","title":{"rendered":"In Progress \u00c2\u00bb E.F.G.F. Type 74 Hovertruck Diorama"},"content":{"rendered":"<p class=\"subhead\">06.08.2007 \u00c2\u00bb Concepts\/Initial<br \/>\nProgress<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" src=\"http:\/\/www.fichtenfoo.com\/images\/02ColorSchemes\/small-hovertruck.jpg\" alt=\"\" width=\"200\" height=\"140\" align=\"right\" \/>I<br \/>\ncan&#8217;t describe how glad I am that Bandai started<br \/>\ndoing a 1\/35 scale Gundam line of support vehicles<br \/>\nand ground troops under the Universal Century<br \/>\nHardgraph (UCHG) name. Really fantastic releases<br \/>\nso far and lets me do Gundam and 1\/35 armor at<br \/>\nthe same time which just rocks. Best of both worlds!<br \/>\nI&#8217;ve had my UCHG releases on my shelf for a little<br \/>\nwhile now while working on other projects and<br \/>\nplanning for this one. This project will be a<br \/>\ndiorama of the Type 74 Hovertruck and the Zaku<br \/>\nhead.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/box-01.jpg\" alt=\"\" width=\"290\" height=\"185\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/box-02.jpg\" alt=\"\" width=\"289\" height=\"229\" \/><\/p>\n<p>All of my recent projects have allowed<br \/>\nme to test certain elements of the terrain and<br \/>\nbuilding that I&#8217;ve been planning for this amd<br \/>\nnow I get to put them all together. The terrain<br \/>\nwill consist of a dirt road, a grassy slope and<br \/>\na rocky stream. The hovertruck will be sitting<br \/>\non the road while the severed Zaku head will be<br \/>\nresting half in the stream. This will give me<br \/>\nthe chance to do some nice rusty effects to the<br \/>\nhead. The figures will be resting and taking a<br \/>\nbreak while on the road delivering supplies or<br \/>\nmaybe just making camp for a few days while out<br \/>\non maneuvers. Below is a diagram I did to map<br \/>\nout what I&#8217;m planning. As usual the actual terrain<br \/>\nwill probably be modified and shifted as I adjust<br \/>\nto fit the elements into place. Each square is<br \/>\n1 inch so as you can see, this will be a rather<br \/>\nlarge piece.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/base-01.jpg\" alt=\"\" width=\"500\" height=\"357\" \/><\/p>\n<p>I started on the hovertruck first<br \/>\nas I think that&#8217;ll take the longest to complete.<br \/>\nI decided to add an interior to this since the<br \/>\nkit does not have one. Pretty surprising since<br \/>\nthere&#8217;s so many openable hatches and doors. I<br \/>\nfound some reference pics of the interior from<br \/>\nthe anime and source books thanks to some helpful<br \/>\nfolks on the forum. I&#8217;m using these mostly as<br \/>\nrough guides and am not going to kill myself making<br \/>\nit anime-accurate. There&#8217;s really no need since<br \/>\nthe hatches in which you can view the interior<br \/>\nare actually not that big. I guttet out a wall<br \/>\nthat had been placed between the driver\/nav area<br \/>\nand the rear communications\/gunner areas of the<br \/>\ninterior as it wasn&#8217;t there in the refs and would<br \/>\nallow more visibility of all the work I&#8217;m doing.<br \/>\nHere&#8217;s some images of where I&#8217;m at. Mostly I&#8217;ve<br \/>\ngot rough parts and areas installed and will detail<br \/>\nthem up more later. I had to order some diamond-plate<br \/>\ntextured styrene sheet from the LHS since they<br \/>\nwere out so much of my next steps are waiting<br \/>\non me installing the flooring. The chairs in the<br \/>\nfront are leftovers from my 1\/35 Cobra since I<br \/>\ngot resin updates for them.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-01.jpg\" alt=\"\" width=\"500\" height=\"157\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-02.jpg\" alt=\"\" width=\"500\" height=\"197\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-03.jpg\" alt=\"\" width=\"500\" height=\"182\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-05.jpg\" alt=\"\" width=\"300\" height=\"263\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-06.jpg\" alt=\"\" width=\"300\" height=\"215\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-04.jpg\" alt=\"\" width=\"300\" height=\"463\" \/><\/p>\n<p>Lastly is the stowage I&#8217;ll be adding<br \/>\nto the rear bed of the truck. I only had 1 of<br \/>\neach of the 2 gas cylinder sizes you see below<br \/>\nso I ended up making molds so I could cast a bunch.<br \/>\nWhile I was at it I made molds for some other<br \/>\nresin stowage bits and radio equipment from armor<br \/>\nkits to use on the truck.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-07.jpg\" alt=\"\" width=\"300\" height=\"293\" \/><\/p>\n<p class=\"subhead\">06.14.2007 \u00c2\u00bb Base<\/p>\n<p>I finished most of the part removal<br \/>\nand nub-sanding for the hovertruck and zaku head.<br \/>\nStill some seams to sand down however on the HT.<br \/>\nFor now though I&#8217;ve been focusing on the base<br \/>\nas I need it partially ready before I can start<br \/>\nthe damage mods to the Zaku head. I started with<br \/>\nsome scrap plywood for the base and added some<br \/>\nother scraps to build up the base for the roadway.<br \/>\nLeftover sprue and citrus netting was used to<br \/>\nmake a frame for the hillsides and then paper<br \/>\nmache towels were added. Rocks are temporarily<br \/>\nin place until I add the rest of the celluclay.<br \/>\nI used Balsa sheet for the sides of the base and<br \/>\nstained them. I&#8217;m in the process of adding the<br \/>\nsuccessive coats of polycrylic to seal them. Once<br \/>\nthat&#8217;s done I can add the rest of the celluclay.<br \/>\nYou can also see how I&#8217;m using some wood molding<br \/>\nglue to partially seal the inside of the balsa<br \/>\nfrom the future wetness of the additional celluclay<br \/>\nwhich may warp it.<\/p>\n<p>While for now it just looks like<br \/>\na boring HT and Zaku head, I think it&#8217;ll be the<br \/>\nmodified figures and their actions that will make<br \/>\nthis very interesting. That and the rocky stream.<br \/>\nThat&#8217;ll be VERY fun and challenging to create.<br \/>\nHere&#8217;s some pics:<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-08.jpg\" alt=\"\" width=\"500\" height=\"269\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-09.jpg\" alt=\"\" width=\"500\" height=\"362\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-10.jpg\" alt=\"\" width=\"300\" height=\"310\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-11.jpg\" alt=\"\" width=\"300\" height=\"224\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-12.jpg\" alt=\"\" width=\"300\" height=\"218\" \/><\/p>\n<p class=\"subhead\">06.17.2007 \u00c2\u00bb Base<br \/>\nand Stowage<\/p>\n<p>I&#8217;ve been making some simple one-piece<br \/>\nmolds to create additional stowage for this project.<br \/>\nThere&#8217;s a lot of room in the truck bed for stuff,<br \/>\nbut most stowage sets available for armor don&#8217;t<br \/>\nreally have what I want, enough of what I want,<br \/>\nor just plain don&#8217;t fit right. The Italeri Modern<br \/>\nBattle Accessories set had 2 different sizes of<br \/>\ngas cylinders, but only one of each. Growing up<br \/>\nI lived near a Corning Glass Plant and saw many<br \/>\ntrucks carrying loads of gas cylinders. They always<br \/>\nintriqued me so I wanted to recreate that here.<br \/>\nI first made a mold and cast 4 cylinders. Then<br \/>\nI took those 4 (of each) and made another mold<br \/>\nso that I could cast a bunch at one time. I added<br \/>\na barrel and some small canisters too to fill<br \/>\nup the space. The hovertruck also came with 2<br \/>\nlarge ammo boxes. They have openable lids, but<br \/>\nfor my needs that wasn&#8217;t necessary. I took one<br \/>\nand glued it shut and filled in any gaps. I made<br \/>\na mold of it (and a beer and water bottle) and<br \/>\nmade a bunch to use here and for later projects<br \/>\nas well. These are large enough to look good on<br \/>\n1\/20 MaK projects too. The beer and water bottles<br \/>\nwill be cast in clear resin, having made a new<br \/>\nmold to cast a bunch at once. Then I can paint<br \/>\nthem with clear green or brown and the water bottles<br \/>\nwill have just a clear blue lid. The resin I&#8217;ve<br \/>\nbeen using mixes clear and dries white. What&#8217;s<br \/>\ngreat is that you can see any air bubbles in these<br \/>\nsimple molds and tease them out with some wire<br \/>\nbefore it sets. Below you can see my truck bed<br \/>\nfilled.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-13.jpg\" alt=\"\" width=\"500\" height=\"401\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-14.jpg\" alt=\"\" width=\"500\" height=\"191\" \/><\/p>\n<p>Also I finished applying the celluclay<br \/>\nto my base. Now I can start on the damage to the<br \/>\nZaku head!<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-15.jpg\" alt=\"\" width=\"300\" height=\"261\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-16.jpg\" alt=\"\" width=\"300\" height=\"310\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-17.jpg\" alt=\"\" width=\"300\" height=\"173\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-18.jpg\" alt=\"\" width=\"300\" height=\"226\" \/><\/p>\n<p class=\"subhead\">06.19.2007 \u00c2\u00bb Figs<br \/>\nand Damage<\/p>\n<p>Next up for this in-progress report<br \/>\nis the Zaku head damage and the figures. I&#8217;ve<br \/>\nused figures from a few different sets for this<br \/>\nproject. I&#8217;ve used the squatting figure from the<br \/>\nHovertruck (unaltered) and the &#8220;relaxed&#8221;<br \/>\nfigure who will have a new head (gotta sculpt<br \/>\na new neck) who is laying on a rock. I used two<br \/>\nfigures from the Dragon Afrika Korps set as well.<br \/>\nAs far as modifying them, they both have caps<br \/>\nthat match the Hovertruck figure (included in<br \/>\nthe Afrika Korps set, but for the other 2 figs)<br \/>\nand the one who is fishing has a new right hand<br \/>\nthat will hold the pole better. The fishing poles<br \/>\nwill be scratchbuilt. The tan figure from the<br \/>\nTamiya German Tank Loading Crew set will be carrying<br \/>\nbags of ice and has had his hair removed. The<br \/>\nbox below him will have a tarp inside, and bottles<br \/>\nof beer, bottled water, and ice.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-19.jpg\" alt=\"\" width=\"500\" height=\"296\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-20.jpg\" alt=\"\" width=\"300\" height=\"342\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-21.jpg\" alt=\"\" width=\"300\" height=\"174\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-22.jpg\" alt=\"\" width=\"300\" height=\"175\" \/><\/p>\n<p>The Zaku head is almost done now<br \/>\ntoo. I just need to clean up the &#8220;d-rings&#8221;<br \/>\nand add a rough cast texture. I might dent up<br \/>\nthe &#8220;nose&#8221; too. To make the damage I<br \/>\nused a Dremmel, candle (to bend the plastic out),<br \/>\nand pliars. I made a dent on the top left of the<br \/>\nhead by heating that part with a candle and pressing<br \/>\nit in with the handle of my pliars.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-23.jpg\" alt=\"\" width=\"500\" height=\"416\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-24.jpg\" alt=\"\" width=\"300\" height=\"325\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-25.jpg\" alt=\"\" width=\"300\" height=\"185\" \/><\/p>\n<p class=\"strong\">Painting and Weathering the<br \/>\nZaku Head<\/p>\n<p class=\"subhead\">06.21.2007 \u00c2\u00bb Head<br \/>\nRust<\/p>\n<p>After the primer on the head had<br \/>\ncured I began the painting and weathering process.<br \/>\nThe process of weathering and painting the head<br \/>\nto look rusty and damaged will be a little more<br \/>\ncomplex than what I do for normal vehicle weathering.<br \/>\nFirst the parts were primed\/textured with a dark<br \/>\ngray Krylon primer. After that cured I sprayed<br \/>\nit unevenly with a rust colored mix of Tamiya<br \/>\nAcrylics.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-30.jpg\" alt=\"\" width=\"300\" height=\"210\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-31.jpg\" alt=\"\" width=\"300\" height=\"235\" \/><\/p>\n<p>When that dried enough (a few hours)<br \/>\nI applied mapping and drybrushing with Tamiya<br \/>\nXF-12 J.N. Grey. What is mapping? It&#8217;s creating<br \/>\nlarger areas of paint and stains to give a multi-dimensional<br \/>\nlook to the weathering. Imagine that you&#8217;re basically<br \/>\npainting small islands on a map. Below you can<br \/>\nsee wone of these spots\/islands. Later when I<br \/>\napply more effects, washes, discoloration\/fading,<br \/>\netc&#8230; they won&#8217;t be so pronounced. You begin<br \/>\nblending these in by drybrushing around and on<br \/>\nthem with the same color.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-32.jpg\" alt=\"\" width=\"300\" height=\"206\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-33.jpg\" alt=\"\" width=\"300\" height=\"206\" \/><\/p>\n<p>After the XF-12 mapping I applied<br \/>\nanother coat of mapping, but this time with Tamiya<br \/>\nXF-71 Cockpit Green (IJN). This has a great Zaku-esque<br \/>\ncolor to it and contrasts the rust nicely. This<br \/>\ntime the mapping and drybrushing was applied with<br \/>\nbits of sponge where the prior coat was applied<br \/>\nwith a few different brushes. After the XF-71<br \/>\ngreen had dried I drybrushed some more XF-12 over<br \/>\nit to dull the look and help blend it in. Then<br \/>\nsmall brighter spots of XF 12 were applied much<br \/>\nlike negative paint chips here and there. These<br \/>\ngreens will basically be whatever paint is left<br \/>\non the Zaku after the initial damage and sitting<br \/>\nin the rising\/falling water for a few years.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-34.jpg\" alt=\"\" width=\"300\" height=\"182\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-35.jpg\" alt=\"\" width=\"300\" height=\"177\" \/><\/p>\n<p>And lastly for this update I applied<br \/>\na gloss then satin coat of Future to seal it,<br \/>\nan earth colored wash, and a flat coat of Future.<br \/>\nNext up is more washes and staining to bring out<br \/>\nthe rusty effects and blend in the leftover green<br \/>\npaint.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-45.jpg\" alt=\"\" width=\"300\" height=\"229\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-44.jpg\" alt=\"\" width=\"300\" height=\"209\" \/><\/p>\n<p class=\"subhead\">07.02.2007 \u00c2\u00bb Head<br \/>\nProgress<\/p>\n<p>The head is pretty much done. After<br \/>\napplying some oil paint rust streaking, a wash<br \/>\nor 2, and a flat coat, I applied the pigment powders.<br \/>\nI still think it needs some more, but I wanted<br \/>\nto get it affixed to the base first. Here&#8217;s some<br \/>\npics:<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-46.jpg\" alt=\"\" width=\"500\" height=\"415\" \/><span class=\"Body\"><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-48.jpg\" alt=\"\" width=\"500\" height=\"362\" \/><br \/>\n<\/span><\/p>\n<p class=\"subhead\">07.04.2007 \u00c2\u00bb Busted<br \/>\nand Rusted<\/p>\n<p>The head rusting is pretty much<br \/>\ndone. I tweaked it a bit and added more light<br \/>\nrust streaks. I also added some waterline dirt-marks.<br \/>\nThey&#8217;re not showing up well in the pics however.<br \/>\nNext up is the scary part&#8230; pouring the water<br \/>\nand potentially ruining the head. Scary scary<br \/>\nscary.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-60.jpg\" alt=\"\" width=\"500\" height=\"360\" \/><span class=\"Body\"><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-61.jpg\" alt=\"\" width=\"300\" height=\"260\" \/><br \/>\n<\/span><\/p>\n<p class=\"strong\">Painting and Weathering the<br \/>\nHovertruck and Stowage<\/p>\n<p class=\"subhead\">06.21.2007 \u00c2\u00bb Primed<br \/>\nInterior<\/p>\n<p>Here&#8217;s some shots of the primed<br \/>\ninterior of the hovertruck. When the primer is<br \/>\ncured I&#8217;ll be painting this in Tamiya Deck Tan<br \/>\nand weathering it up. I&#8217;m using the light deck<br \/>\ntan so that once it&#8217;s all closed up you&#8217;ll have<br \/>\na better view since it&#8217;ll be a lighter color.<br \/>\nThat&#8217;s the hope anyway! Plus a lot of real armor<br \/>\nhave very light colored interiors. Here&#8217;s the<br \/>\npics:<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-26.jpg\" alt=\"\" width=\"500\" height=\"313\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-28.jpg\" alt=\"\" width=\"300\" height=\"161\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-29.jpg\" alt=\"\" width=\"300\" height=\"205\" \/><\/p>\n<p class=\"subhead\">06.25.2007 \u00c2\u00bb Such<br \/>\na SHAME!<\/p>\n<p>What a shame&#8230; what a shame. The<br \/>\ninterior of my Hovertruck is all painted and weathered.<br \/>\nIt looks great! The shame is that now I&#8217;ll be<br \/>\nclosing it up and you&#8217;ll only be able to view<br \/>\nit through some little windows. I airbrushed the<br \/>\nentire interior with Tamiya Deck Tan. Then I hand-painted<br \/>\nall of the little details, consoles and such with<br \/>\nvarious colors. After a gloss coat of FFA, decals<br \/>\nand a satin coat of Future, I applied the paint<br \/>\nchips and then gave it all a light earth colored<br \/>\nwash. Then I gave it a flat coat and added some<br \/>\nstowage, water bottles, maps, modeling mags, and<br \/>\nthe Mig FAQ. Here&#8217;s a bunch of pics.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-38.jpg\" alt=\"\" width=\"500\" height=\"276\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-39.jpg\" alt=\"\" width=\"500\" height=\"517\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-40.jpg\" alt=\"\" width=\"500\" height=\"263\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-41.jpg\" alt=\"\" width=\"500\" height=\"337\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-42.jpg\" alt=\"\" width=\"500\" height=\"460\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-43.jpg\" alt=\"\" width=\"300\" height=\"271\" \/><\/p>\n<p>I also painted and weathered all<br \/>\nof the stowage since I needed to add some inside<br \/>\nbefore closing it up. I think all of my recasted<br \/>\ngas cylinders, barrels, and ammo boxes turned<br \/>\nout great. The large wooden box was scratchbuilt,<br \/>\nwhile the others were from a Tamiya set. Those<br \/>\nwere also fun to paint and weather. Overall I&#8217;m<br \/>\nvery happy with the results. The various colors<br \/>\nand tones of the stowage will add a nice bit of<br \/>\nvisual interest to the piece.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-37.jpg\" alt=\"\" width=\"500\" height=\"269\" \/><\/p>\n<p class=\"subhead\">07.02.2007 \u00c2\u00bb Fish<br \/>\nand Chips<\/p>\n<p>The hovertruck has been painted<br \/>\nusing Tamiya Khaki Drab as a base then lightening<br \/>\nthe panels with a lighter mixture of the khaki<br \/>\ndrab + khaki + white. After that was done, a gloss<br \/>\ncoat and decals were applied. Then a light green<br \/>\nfilter followed by the paint chips. I still have<br \/>\nsome paint chips to do yet then onto the fading\/discoloration.<br \/>\nSince this is a truck\/utility type vehicle I want<br \/>\nit to look somewhat &#8220;broken in&#8221; and<br \/>\nworn.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-51.jpg\" alt=\"\" width=\"500\" height=\"315\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-52.jpg\" alt=\"\" width=\"500\" height=\"219\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-53.jpg\" alt=\"\" width=\"300\" height=\"268\" \/><\/p>\n<p class=\"subhead\">07.03.2007 \u00c2\u00bb More<br \/>\nChips<\/p>\n<p>The chips are all done. The scraping<br \/>\non the front part of the HT was done first with<br \/>\na brush, then with a sponge. The longer thinner<br \/>\nscrapes are done by drybrushing with the same<br \/>\nsponge.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-54.jpg\" alt=\"\" width=\"300\" height=\"289\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-55.jpg\" alt=\"\" width=\"500\" height=\"239\" \/><\/p>\n<p class=\"subhead\">07.03.2007 \u00c2\u00bb More<br \/>\nChips<\/p>\n<p>The fading and wash is done for<br \/>\nthe hovertruck. The first pic shows just the fading.<br \/>\nThe second two show the hull after the wash. The<br \/>\nwash is a dirt color and not real heavy. The dusting<br \/>\neffects with pigments will show off the dirt and<br \/>\ndust later.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-59.jpg\" alt=\"\" width=\"500\" height=\"242\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-62.jpg\" alt=\"\" width=\"500\" height=\"260\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-63.jpg\" alt=\"\" width=\"500\" height=\"374\" \/><\/p>\n<p class=\"subhead\">07.07.2007 \u00c2\u00bb Weathering<br \/>\nwith pigments<\/p>\n<p>Now that the wash has cured, a final<br \/>\nflat coat has been applied and weathering with<br \/>\nmud and pigments has begun. First I did a pre-dusting<br \/>\nusing a mixture of Tamiya Flat Earth and Buff.<br \/>\nThen I mixed some my my sifted dirt that I used<br \/>\nfor the base with some water and used a thick<br \/>\nold brush to spatter it all over the underside<br \/>\nandwhere else that the turbines might blow mud<br \/>\nand water. And finally I&#8217;m in the process of adding<br \/>\ndusting here and there with pigment powders. To<br \/>\ndo the crew footprints I made a mold of one of<br \/>\nthe Hovertruck crew&#8217;s feet which have treads molded<br \/>\nin. I then poured more silicone in that mold and<br \/>\nmade a &#8220;foot stamp&#8221;. What&#8217;s cool is<br \/>\nthat it &#8220;erases&#8221; or places pigments<br \/>\ndepending on where you use it. It erased from<br \/>\nthe bed and the collected pigments from that it<br \/>\nreleased when placed on the roof.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-69.jpg\" alt=\"\" width=\"500\" height=\"317\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-71.jpg\" alt=\"\" width=\"500\" height=\"266\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-70.jpg\" alt=\"\" width=\"500\" height=\"409\" \/><\/p>\n<p class=\"subhead\">07.08.2007 \u00c2\u00bb Pretty<br \/>\nMuch Done<\/p>\n<p>The truck is pretty muc done except<br \/>\nfor a few minor things like painting the rest<br \/>\nof the lesnes and applying the mirrors. I think<br \/>\nI&#8217;m going to use some chrome window tint for the<br \/>\nmirrors. It&#8217;s thin sheets and thinner once the<br \/>\nfilm is peeled from the clear backing. The stowage<br \/>\nis all added and the weathering is all done. The<br \/>\nstowage adds a fantastic and much needed splash<br \/>\nof color and visual interests to the monochromatic<br \/>\nscheme. Here&#8217;s pics:<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-72.jpg\" alt=\"\" width=\"500\" height=\"374\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-73.jpg\" alt=\"\" width=\"500\" height=\"374\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-74.jpg\" alt=\"\" width=\"500\" height=\"282\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-75.jpg\" alt=\"\" width=\"500\" height=\"306\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-76.jpg\" alt=\"\" width=\"500\" height=\"309\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-77.jpg\" alt=\"\" width=\"500\" height=\"334\" \/><\/p>\n<p class=\"strong\">Display Base, Figures, and<br \/>\nFinal Touches<\/p>\n<p class=\"subhead\">06.25.2007 \u00c2\u00bb River<br \/>\nRock<\/p>\n<p>I finally, after much searching<br \/>\nand testing found the perfect cheap and nicely<br \/>\nscaled river rock for my creek\/river bed. I had<br \/>\nfirst tried dyed cat litter and it looked okay,<br \/>\nbut not perfect. Talus and ballast was too uniform.<br \/>\nBut then my neighbor had his driveway paved. The<br \/>\npavers had poured construction sand all over the<br \/>\nasphault which at first I paid no mind to. However,<br \/>\nafter a good rain, all the littlest sand particles<br \/>\nhad washed away and what was left was what you<br \/>\nsee below. I went to Home Depot and for under<br \/>\n$3.00 got a 50 pound bag of the stuff. After some<br \/>\nsifting through fine mesh to remove the sand,<br \/>\nall that was loeft was the rocks. About 5 cups<br \/>\nof sand yeilded 1 cup of rocks. Below is a pic<br \/>\nof some in a Crystal Light cup which I save tons<br \/>\nof and use for mixing washes\/resins.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-36.jpg\" alt=\"\" width=\"300\" height=\"237\" \/><\/p>\n<p class=\"subhead\">07.02.2007 \u00c2\u00bb Figs,<br \/>\nDucks, and More Rocks<\/p>\n<p>First up is the base progress. I<br \/>\napplied the dirt using my dirt tutorial to the<br \/>\nbase. I sorted the riverocks via a strainer into<br \/>\na small and large sized rock piles. Then I started<br \/>\nadhering the river rocks by first pouring on the<br \/>\nlarger rocks and then over them the smaller ones<br \/>\nfilling in the gaps and such. I wanted larger<br \/>\nricks near the shore and the smaller ones out<br \/>\nin the actual water so that under the water they<br \/>\nlook smaller and deeper. I didn&#8217;t go all the way<br \/>\nup the slope with them since that&#8217;ll be grass<br \/>\nand such. The Zaku bullet casings were also added<br \/>\non the shore as if they were washed up by waves\/floods.<br \/>\nThe weathered Zaku head was attached to the base<br \/>\nusing 5-min epoxy then more rocks were applied<br \/>\naround it to make it look more sunken in. The<br \/>\nrocks were then given drops of &#8220;prepared<br \/>\nmatte medium&#8221; from ScenicExpress.com. I applied<br \/>\nit using an eyedropper and applied it liberally.<br \/>\nNow the rocks are set and are not going anywhere<br \/>\nwithout some effort.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-46.jpg\" alt=\"\" width=\"500\" height=\"415\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-47.jpg\" alt=\"\" width=\"500\" height=\"313\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-48.jpg\" alt=\"\" width=\"500\" height=\"362\" \/><\/p>\n<p>I&#8217;ve also been painting the figures<br \/>\nusing oil paints over an acrylic base coat. They&#8217;re<br \/>\njust about done. They need a little of the fading\/discoloration<br \/>\ntechnique, a little bit of a wash here and there<br \/>\njust to pop certain things, and a flat coat. The<br \/>\neyes also need done. Also, a few days ago I was<br \/>\nthinking about the guy squatting at the shore<br \/>\nand why he&#8217;s right on the waters edge looking<br \/>\nin. I decided that he needs to be looking at some<br \/>\nducks swimming in the water. Maybe he&#8217;s wearing<br \/>\nthe gloves to try and catch one for dinner. Who<br \/>\nknows? So I started sculpting some small ducks<br \/>\ntoday. Here&#8217;s the progress so far.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-49.jpg\" alt=\"\" width=\"500\" height=\"216\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-50.jpg\" alt=\"\" width=\"363\" height=\"327\" \/><\/p>\n<p class=\"subhead\">07.03.2007 \u00c2\u00bb Duck,<br \/>\nDuck, Duck, Duck&#8230;<\/p>\n<p>No geese. Ducks are about finished.<br \/>\nJust need to clean up the males beak a bit.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-56.jpg\" alt=\"\" width=\"500\" height=\"403\" \/><\/p>\n<p class=\"subhead\">07.04.2007 \u00c2\u00bb Water<br \/>\nTests<\/p>\n<p>Here&#8217;s my tests of the resin over<br \/>\nthe past few months. Basically any time I knew<br \/>\nI&#8217;d be pouring clear resin I had a test ready<br \/>\nfor the leftovers. The first tests were to see<br \/>\nhow different glues would work to hold down the<br \/>\nrocks which in the beginning were going to be<br \/>\ncolored cat litter. Later I tested colors mixed<br \/>\nin the resin to check for reactions. And finally<br \/>\nI checked my final glue and water color mix. Lastle<br \/>\nis the ducks sitting on my final test. The ducks<br \/>\nwill be sat into the resin a bit in the end. THe<br \/>\nresin I&#8217;m using is called Castin&#8217; Craft.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-57.jpg\" alt=\"\" width=\"500\" height=\"176\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-58.jpg\" alt=\"\" width=\"500\" height=\"282\" \/><\/p>\n<p class=\"subhead\">07.06.2007 \u00c2\u00bb Tests<br \/>\ncan&#8217;t account for everything.<\/p>\n<p>Well, just when I thought that I<br \/>\nknew just about everything that could go wrong<br \/>\nwith the water pour, took measures against such<br \/>\ndisasters, and believed all went well&#8230; of course<br \/>\nthere was a problem this morning. Let&#8217;s start<br \/>\nfrom the beginning on the pour process&#8230;<\/p>\n<p>First I followed the advice in the<br \/>\nMig FAQ and used clear tape to make a wall to<br \/>\nhold in the resin. This worked well when pouring<br \/>\nthe first layer of resin as seen below:<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-64.jpg\" alt=\"\" width=\"500\" height=\"284\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-65.jpg\" alt=\"\" width=\"500\" height=\"156\" \/><\/p>\n<p>The tape wasn&#8217;t tall enough so I<br \/>\nadded more and poured the second layer. This also<br \/>\nwent well, but the tape started to warp a little.<br \/>\nNo biggie as It wasn&#8217;t a look I was against as<br \/>\nit looked liquidy.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-66.jpg\" alt=\"\" width=\"500\" height=\"290\" \/><\/p>\n<p>I poured the final layer and waited<br \/>\nfor it to firm up some so I could to the ripples.<br \/>\nI had practiced the ripples on the previous 2<br \/>\nlayers so I knew that part would go fine which<br \/>\nit did. After the resin began to firm up I added<br \/>\nthe ducks. Again, all was good at this point.<br \/>\nA few hours later the resin felt hard enough to<br \/>\nremove the tape which I did. I had noticed a small<br \/>\nfissure between the resin and the base in the<br \/>\nfront and didn&#8217;t think too much of it. I covered<br \/>\nthe water\/base with a box to keep out dust untim<br \/>\nit was no longer the slightest bit tacky which<br \/>\ncan take a few days sometimes. This was all yesterday.<br \/>\nThis afteroon I checked on it and noticed the<br \/>\nfissure had spread and that the side of the water<br \/>\nopposite the head had come up. I can only assume<br \/>\nthis is due to shrinking of the resin during curing.<br \/>\nAt the front corner it&#8217;s raised about 1\/8&#8243;<br \/>\nor so. Grrrr. The side of the head didn&#8217;t raise<br \/>\nup and I can only assume that the head which was<br \/>\nanchored to the base VERY securely held the resin<br \/>\nin place. Next time I&#8217;ll add a few small d-rings\/staples<br \/>\nunder the water to keep it down all over. Lesson<br \/>\nlearned and passed on. Enjoy! Also if I ever have<br \/>\nthe need for water like this again (which I certainly<br \/>\nwill) I&#8217;ll try the Andreas Miniatures water instead<br \/>\nof the Castin&#8217; Craft as I hear it&#8217;s supurb.<\/p>\n<p>Now, I could sit around and be pissed<br \/>\noff about it, but I have an easy fix. I was contemplating<br \/>\nadding another wood boarder around the base as<br \/>\na decorative feature, but decided not to. Well&#8230;<br \/>\nnow I have to. I bought some thin basswood and<br \/>\njust finished staining it. When that&#8217;s finished<br \/>\nI&#8217;ll glue the strips around the outside edge.<br \/>\nThis will add some nice edging to the base and<br \/>\ncover up the gaps. Whew. Glad it&#8217;s not a round<br \/>\nbase! Here&#8217;s the pics. Next I&#8217;ll add some ripples<br \/>\non the sure and around the head using gloss gel<br \/>\nmedium and FFA.<\/p>\n<p align=\"center\"><img decoding=\"async\" loading=\"lazy\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-67.jpg\" alt=\"\" width=\"500\" height=\"400\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-hovertruck\/hovertruck-68.jpg\" alt=\"\" width=\"500\" height=\"300\" \/><\/p>\n\n<!-- Facebook Like Button v1.9.6 BEGIN [http:\/\/blog.bottomlessinc.com] -->\n<iframe src=\"http:\/\/www.facebook.com\/plugins\/like.php?href=https%3A%2F%2Ffichtenfoo.net%2Fblog%2Fin-progress-%25c2%25bb-efgf-type-74-hovertruck-diorama%2F&amp;layout=standard&amp;show_faces=false&amp;width=450&amp;action=like&amp;colorscheme=light&amp;font=trebuchet+ms\" scrolling=\"no\" frameborder=\"0\" allowTransparency=\"true\" style=\"border:none; overflow:hidden; width:450px; height: 30px; align: left; margin: 2px 0px 2px 3px\"><\/iframe>\n<!-- Facebook Like Button END -->\n","protected":false},"excerpt":{"rendered":"<p>06.08.2007 \u00c2\u00bb Concepts\/Initial Progress I can&#8217;t describe how glad I am that Bandai started doing a 1\/35 scale Gundam line of support vehicles and ground troops under the Universal Century Hardgraph (UCHG) name. Really fantastic releases so far and lets me do Gundam and 1\/35 armor at the same time&#8230;<\/p>\n<p> <a class=\"continue-reading-link\" href=\"https:\/\/fichtenfoo.net\/blog\/in-progress-%c2%bb-efgf-type-74-hovertruck-diorama\/\"><span>Continue Reading<\/span><i class=\"crycon-right-dir\"><\/i><\/a> <\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[2,56],"tags":[77,46,186,72,241,81,140,29,30,141,242,48,55,45],"_links":{"self":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts\/1685"}],"collection":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/comments?post=1685"}],"version-history":[{"count":1,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts\/1685\/revisions"}],"predecessor-version":[{"id":1686,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts\/1685\/revisions\/1686"}],"wp:attachment":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/media?parent=1685"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/categories?post=1685"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/tags?post=1685"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}