{"id":1655,"date":"2008-01-18T16:56:01","date_gmt":"2008-01-19T00:56:01","guid":{"rendered":"http:\/\/fichtenfoo.net\/blog\/?p=1655"},"modified":"2009-02-11T17:36:04","modified_gmt":"2009-02-12T01:36:04","slug":"in-progress-%c2%bb-patrol-in-the-debris-field","status":"publish","type":"post","link":"https:\/\/fichtenfoo.net\/blog\/in-progress-%c2%bb-patrol-in-the-debris-field\/","title":{"rendered":"In Progress \u00c2\u00bb Patrol in the Debris Field"},"content":{"rendered":"<p class=\"subhead\">01.06.08 \u00c2\u00bb Source, Concepts &amp;<br \/>\nInitial Scratchbuilding<\/p>\n<p>The Dunehopper was starting to burn me out and<br \/>\nChristmas business left me with a few weeks without modeling.<br \/>\nInstead of going back to the DH, while almost done but close<br \/>\nto burning me out, I decided to start on something new and<br \/>\n&#8220;easy&#8221; to regain my modeling mental health. The<br \/>\nMaK suit kits are fairly small simple builds once you do a<br \/>\nfew and realize what parts will cause you trouble. I started<br \/>\nthis on 12.30.07 so what you see below is about 8 days of<br \/>\nwork.<\/p>\n<p>First up is a large piece of space debris from<br \/>\na destroyed ship which will support the two Fireball SG suits.<br \/>\nIt is constructed from some styrene I-beams and metal tubes<br \/>\nand rods. To the exterior, rivets were added made by placing<br \/>\ncut pin-heads into drilled holes. Dents and holes were added<br \/>\nby heating portions with a candle and pressing the soft plastic<br \/>\nwith various implements. The larger panels were curved by<br \/>\nheating them with a heat-gun and forming them over a large<br \/>\nbucket. The base is a nice heavy block of marble I liberated<br \/>\nfrom an old bowling-type trophy. Other miscellaneous torn<br \/>\nup panels and space scrap will be added later supported by<br \/>\nwire, tubing, and other items to make it look as if it is<br \/>\nfloating.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-01.jpg\" alt=\"\" width=\"460\" height=\"677\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-02.jpg\" alt=\"\" width=\"460\" height=\"654\" \/><\/p>\n<p>Next up are the two Fireball SGs. One is a Stock<br \/>\nFBSG while the other has some Raccoon parts to make it a recon<br \/>\nunit. I&#8217;ll be using the MechaSkunk FB-Bells which have a clear<br \/>\nplastic baffle to allow for lighting the bells up. In order<br \/>\nto facilitate this, each FBSG needed a small battery. I found<br \/>\na package of small 3 volt lithium batteries on clearance at<br \/>\nBig Lots which are PERFECT for this. They&#8217;re about the thickness<br \/>\nof a AA battery, but not quite as tall. Plus at 3 volts they<br \/>\nhave just enough power to run the 3.3 volt LEDs without the<br \/>\nneed for resistors. Below are pics of the batteries and the<br \/>\ninner holders I constructed for them. The holders sit on a<br \/>\nbrass tube that goes from arm-hole to arm-hole&#8230;<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-01.jpg\" alt=\"\" width=\"460\" height=\"348\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-02.jpg\" alt=\"\" width=\"460\" height=\"262\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-03.jpg\" alt=\"\" width=\"460\" height=\"317\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-04.jpg\" alt=\"\" width=\"220\" height=\"205\" \/><\/p>\n<p>In order to give maximum support to the suspended<br \/>\nfireballs via their arms, I decided to really overenginneer<br \/>\nthe are supports. First is a single length of brass tubing<br \/>\nthat is mounted inside of the body. Inside of this, both arms<br \/>\nwill fit. For the arms a single piece of aluminum tubing (1<br \/>\nfor each limb) was bent into the desired pose. I decided to<br \/>\nuse a single tube instead of just pinning the subsections<br \/>\nfor added support. Over this aluminum tubing, cloth joint<br \/>\ncovers will be sculpted using Aves Apoxie Sculpt.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-05.jpg\" alt=\"\" width=\"460\" height=\"566\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-06.jpg\" alt=\"\" width=\"460\" height=\"277\" \/><\/p>\n<p>The legs don&#8217;t need as much support since they<br \/>\nwon&#8217;t be holding any weight. Therefore I just pinned them<br \/>\nusing copper wire. The leg and arm cavities were also taped<br \/>\non one end and filled with resin. This gives the pins and<br \/>\nsupport tubing extra support and also gives some nice rigidity<br \/>\nto the pieces.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-07.jpg\" alt=\"\" width=\"460\" height=\"218\" \/><\/p>\n<p>As mentioned before, I&#8217;ll be using the MechaSkunk<br \/>\nFB-Bells to replace those that come with the kit. The kit<br \/>\nsupplied bells have a nasty seam down each side. Quite a pain<br \/>\nto clean-up nicely due to the raised ridges. Another added<br \/>\nbenefit of the MechaSkunk bells are the clear baffles which<br \/>\nhave an opening for a 3mm LED. To use these just glue the<br \/>\nbells as normal, then cut off the bell heads and glue on the<br \/>\nnew MS bells.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-08.jpg\" alt=\"\" width=\"460\" height=\"200\" \/><\/p>\n<p>Lastly is the final poses for the Fireball SGs<br \/>\non the piece of debris. A piece of brass rod runs through<br \/>\nthe hand and into the wrist on one side and through the aluminum<br \/>\nsupport posts\/debris on the other giving it fantastic support.<br \/>\nWhat you see here uses no glue to hold it up! Whew! You can<br \/>\nalso see the sculpted joint covers and the start of my suit<br \/>\narmor texturing. To do the texturing I dabbed Un-thinned Tamiya<br \/>\nbasic gray putty on with a make-up sponge until it dried creating<br \/>\na textured and pitted surface. Then the roughness was smoothed<br \/>\ndown with some sanding film. I like this method better than<br \/>\nmy usual Mr. Surfacer texture. The texture is finer and I<br \/>\nfeel like I had more control.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-09.jpg\" alt=\"\" width=\"460\" height=\"567\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-10.jpg\" alt=\"\" width=\"220\" height=\"374\" \/><\/p>\n<p class=\"subhead\">01.11.08 \u00c2\u00bb Painting and Decaling<\/p>\n<p>First up for this update is the large hull section.<br \/>\nThis has been primed and painted with German Gray. Afterwards<br \/>\na gloss coat of Future Floor Acrylic was added to gloss it<br \/>\nup for the next step which will be the application of hair<br \/>\nspray and a lighter coat of gray to create a chipped surface.<br \/>\nMore on that, step-by-step later.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-03.jpg\" alt=\"\" width=\"460\" height=\"224\" \/><\/p>\n<p>The Fireballs were given a camo scheme based<br \/>\non a drawing in a MaK book. I started with airbrushing on<br \/>\na light greenish beige to all the parts. Then a slightly darker<br \/>\ngreen was applied in spots to build-up the effect. After that<br \/>\na light blue was applied randomly. Finally the darkest green<br \/>\ncamo was applied. The result is a nice mottled and discolored<br \/>\nlooking camouflage.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-11.jpg\" alt=\"\" width=\"460\" height=\"232\" \/><\/p>\n<p>A gloss coat of Future was applied then the<br \/>\nparts were decaled. Before painting the white highlights some<br \/>\nliquid mask was applied with a sponge to leave base-camo chips<br \/>\nthrough the white paint.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-12.jpg\" alt=\"\" width=\"460\" height=\"303\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-13.jpg\" alt=\"\" width=\"460\" height=\"278\" \/><\/p>\n<p>Next is the MechaSkunk bells which have been<br \/>\npainted. The process is as follows: First I polished the bare<br \/>\naluminum bells by spinning them on my drill and buffing with<br \/>\nsome fine steel wool. Next I gave them a thin coat of Alclad<br \/>\n2 Jet Exhaust. This was applied right over the bare aluminum<br \/>\nwith no primer. I&#8217;ve done this before and it works out great<br \/>\nleaving the shine of the aluminum intact. Over that I added<br \/>\na thin coat of Alclad 2 steel and pale burnt metal in spots<br \/>\nto make for some random blotching and heat tarnishing. More<br \/>\neffects will be added later with some blue oil paint and smoke<br \/>\npigments.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-14.jpg\" alt=\"\" width=\"220\" height=\"120\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-15.jpg\" alt=\"\" width=\"200\" height=\"125\" \/><\/p>\n<p>Last up is the exhaust pipes. First off I have<br \/>\nno clue why a space unit would have these, but whatever&#8230;<br \/>\nthey look cool and that&#8217;s what matters. After priming these<br \/>\nI used the Sophisticated Finishes Rust kit to texture and<br \/>\nrust them. Over the rust I rubbed powdered graphite from a<br \/>\n#2 pencil with my finger. Another coating of the rust solution<br \/>\nwas applied which blended in the graphite and gave it a little<br \/>\nmore rust. After a coat of prepared Matte Medium to seal it<br \/>\nI added a touch more graphite is a few raised spots then added<br \/>\nsome Mig Black Smoke pigment inside the exhausts.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-16.jpg\" alt=\"\" width=\"300\" height=\"190\" \/><\/p>\n<p class=\"subhead\">01.12.08 \u00c2\u00bb Hair Spray Technique<\/p>\n<p>So a while back I got an issue of Tamiya Model<br \/>\nMilitary International magazine featuring an Euro winning<br \/>\nmodel by Phil Stutcinskas. Phil used hairspray in order to<br \/>\nachieve a realistic and fairly simple to do whitewash effect.<br \/>\nI wanted a smoother and easier way to do the massive amount<br \/>\nof chips and missing patches of paint on my debris so I decided<br \/>\nto borrow that technique. Here&#8217;s how it works:<\/p>\n<p>First I primed and basecoated my debris with<br \/>\ngerman gray Tamiya acrylic. This is a color I often use for<br \/>\nchips. Afterwards I coated it with a few layers of Future<br \/>\nFloor Acrylic using my airbrush.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-03.jpg\" alt=\"\" width=\"460\" height=\"224\" \/><\/p>\n<p>The next day when that layer had cured I sprayed<br \/>\nthe outside of the piece with some Tresemme hairspray. Two<br \/>\ncaots worked well enough and it doesn&#8217;t leave a texture when<br \/>\ndried.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-04.jpg\" alt=\"\" width=\"460\" height=\"141\" \/><\/p>\n<p>After the hairspray dried I sprayed the outter<br \/>\nhull with a light battleship gray I mixed up. I also sprayed<br \/>\nwhat would be part of a ship number in white over top of the<br \/>\nbattleship gray.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-05.jpg\" alt=\"\" width=\"460\" height=\"218\" \/><\/p>\n<p>A few hours later I took a small bowl of warm<br \/>\nwater and a semi-stiff brush and began to rub the paint off.<br \/>\nThe water dissolves the water-based hairspray underneath and<br \/>\nloosens the top layers of paint. The paint comes off, but<br \/>\nnot easily so you have great control. toothpicks can be used<br \/>\non the wet surface to make scratches. I found that brushing<br \/>\na large section with water and letting it sit for a bit helped<br \/>\nto loosen the upper paint layers before rubbing.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-06.jpg\" alt=\"\" width=\"460\" height=\"214\" \/><\/p>\n<p>Next up I&#8217;ll give it another coat of Future<br \/>\nto seal it all down before additional weathering.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-07.jpg\" alt=\"\" width=\"460\" height=\"221\" \/><\/p>\n<p class=\"subhead\">01.14.08 \u00c2\u00bb More Chips<\/p>\n<p>Continuing with the hairspray and chipping process,<br \/>\nI&#8217;ve added several coats of gloss FFA and a coat of Satin<br \/>\nFFA to the debris. Seen below is after the gloss coats and<br \/>\nbefore the satin. You can also see the interior chipping.<br \/>\nFor the interior I used a different gray than the exterior.<br \/>\nBoth the interior and exterior have the same German Gray as<br \/>\nthe base however. The slightly darker interior gray is used<br \/>\nto depict primer where the exterior paint is the ships body<br \/>\ncolor. I also wanted the interior a little darker to make<br \/>\nthe fireballs pop more without getting lost.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-08.jpg\" alt=\"\" width=\"460\" height=\"217\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-09.jpg\" alt=\"\" width=\"460\" height=\"248\" \/><\/p>\n<p>Next is something I haven&#8217;t shown yet and that<br \/>\nis the various smaller pieces of debris that will be either<br \/>\nattached or floating with the large chunk. It&#8217;ll all be connected<br \/>\nwith wires, tubes and such and will look as if it&#8217;s floating<br \/>\nas well, caught in a dangerous webbing of wires and such.<br \/>\nI imagine this kind of mission would only be undertaken by<br \/>\nexperienced pilots as to help avoid being snagged in the debris.<br \/>\nI-beam and similar hull chunks are painted in the same primer<br \/>\ncolor as the large chunk interior. Deck-tan was used to the<br \/>\npart lining the interior of the vessle before being destroyed.<br \/>\nNon-slip diamon plated floor panels, interior siding, hatches,<br \/>\netc&#8230;<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-10.jpg\" alt=\"\" width=\"460\" height=\"128\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-11.jpg\" alt=\"\" width=\"460\" height=\"267\" \/><\/p>\n<p>And finally I&#8217;m just about finished chipping<br \/>\nthe fireballs. For these I used the raditional fine-brush<br \/>\nmethod as well as sponges to apply the chips. I figured that<br \/>\nwading through a zero-gravity debris field with misc. scrap<br \/>\nhurtling by and sharp edges of metal would lead to a lot of<br \/>\nrandom scrape and dings to the paint. Before the chipping<br \/>\na satin coat of FFA was applied.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-17.jpg\" alt=\"\" width=\"460\" height=\"283\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-18.jpg\" alt=\"\" width=\"460\" height=\"251\" \/><\/p>\n<p class=\"subhead\">01.15.08 \u00c2\u00bb Discoloration<\/p>\n<p>Today I started the discoloration of the Fireballs<br \/>\nand wreckage using oil paints. Since I&#8217;ve described this technique<br \/>\nbefore in detail <a href=\"02b-JGSDFType74-paint.htm\">here<\/a>,<br \/>\nI&#8217;ll spare you the details and get to the pics. Here&#8217;s the<br \/>\nresults so far which is subtle and in the case of the Fireballs<br \/>\nnot very visible in the photos. I actually exagerated the<br \/>\nlook in the wreckage to make it look more aged and beat-up.<br \/>\nAgain, while the exterior would not rust, some would be able<br \/>\nto form on the interior due to humidity and oxygen.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-19.jpg\" alt=\"\" width=\"460\" height=\"282\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-20.jpg\" alt=\"\" width=\"460\" height=\"253\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-12.jpg\" alt=\"\" width=\"460\" height=\"134\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-13.jpg\" alt=\"\" width=\"460\" height=\"113\" \/><\/p>\n<p class=\"subhead\">01.16.08 \u00c2\u00bb Wash and Wear<\/p>\n<p>Today I finished the discoloration on the hull.<br \/>\nThe brownish color on the chipped parts is burnt umber. I<br \/>\nknow rust doesn&#8217;t form in space, but that doesn&#8217;t mean the<br \/>\nbase materials didn&#8217;t have rust before priming\/painting. Plus<br \/>\nthe brownish color looks a little like heat tarnish from the<br \/>\nexplosion and offsets\/balances the blue-gray. So really it&#8217;s<br \/>\nmore necessary from an artistic standpoint than anything else.<br \/>\nLOL!<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-14.jpg\" alt=\"\" width=\"460\" height=\"219\" \/><\/p>\n<p>I also gave the Fireballs a thin wash of black\/burnt<br \/>\number oils mixed with turpenoid. This left a nice thin layer<br \/>\nof grime, but isn&#8217;t so overwhelming as you&#8217;d see on a ground<br \/>\nbased unit. The FB&#8217;s also recieved a final flat-coat as they&#8217;re<br \/>\npretty much done hull-wise. Next I have to paint the joint<br \/>\ncovers using oils only since they simulate cloth and for me,<br \/>\noils are the way to go to paint cloth.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-21.jpg\" alt=\"\" width=\"460\" height=\"271\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-22.jpg\" alt=\"\" width=\"460\" height=\"228\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-23.jpg\" alt=\"\" width=\"460\" height=\"168\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-24.jpg\" alt=\"\" width=\"460\" height=\"218\" \/><\/p>\n<p>Here&#8217;s the final shots of the bells as well.<br \/>\nSince the last time I photographed these they recieved some<br \/>\nblue and black streaking on the insides and some blue heat<br \/>\ntarnish on the exteriors. They were finished up with a satin-coat<br \/>\nand are ready to be installed and lit.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-25.jpg\" alt=\"\" width=\"460\" height=\"175\" \/><\/p>\n<p class=\"subhead\">01.17.08 \u00c2\u00bb Hunk of Junk<\/p>\n<p>Here&#8217;s some not-so-great shots of the debris<br \/>\nbeing put together so far. This part is done, but I have a<br \/>\nfew more chunks of debris that will be attached to the arm<br \/>\nof the lower Fireball as if he&#8217;s pushing it out of the way<br \/>\nto proceed. Here&#8217;s some shots and a mock-up of how the extra<br \/>\ndebris will be added.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-15.jpg\" alt=\"\" width=\"460\" height=\"784\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-16.jpg\" alt=\"\" width=\"219\" height=\"419\" \/><br \/>\n<img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-17.jpg\" alt=\"\" width=\"150\" height=\"419\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/debris-18.jpg\" alt=\"\" width=\"200\" height=\"247\" \/><\/p>\n<p class=\"subhead\">01.18.08 \u00c2\u00bb Ignition!<\/p>\n<p>Let there be light! The bells and batteries<br \/>\nare all wired up now and look great. The nice part about the<br \/>\nLED being in the translucent part is that if you don&#8217;t prime\/paint<br \/>\nthe back of the translucent baffle the light can still shine<br \/>\nthrough the thin coat of primer\/paint\/weathering. I experimented<br \/>\nwith several colored LEDs but all of them were too rich in<br \/>\ncolor. I finally settled on bright white LEDs dipped in clear<br \/>\nred-orange. This gave me a great orangish glow without being<br \/>\ntoo electroniclly &#8220;amber&#8221;. Below are shots of the<br \/>\nbells lit and unlit and with the lights on and off. You can<br \/>\nalso see the exhaust covers I recasted from my Raptor to reuse<br \/>\non these. Adds a little more visual interest.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-26.jpg\" alt=\"\" width=\"460\" height=\"290\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-28.jpg\" alt=\"\" width=\"460\" height=\"273\" \/><\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-27.jpg\" alt=\"\" width=\"460\" height=\"202\" \/><\/p>\n<p>Below are the same white LEDs. One OOB and one<br \/>\ndipped in clear red-orange.<\/p>\n<p><img decoding=\"async\" loading=\"lazy\" class=\"anInprogImage\" src=\"http:\/\/www.fichtenfoo.com\/images\/prog-FireballSG\/FBSG-29.jpg\" alt=\"\" width=\"220\" height=\"106\" \/><\/p>\n\n<!-- Facebook Like Button v1.9.6 BEGIN [http:\/\/blog.bottomlessinc.com] -->\n<iframe src=\"http:\/\/www.facebook.com\/plugins\/like.php?href=https%3A%2F%2Ffichtenfoo.net%2Fblog%2Fin-progress-%25c2%25bb-patrol-in-the-debris-field%2F&amp;layout=standard&amp;show_faces=false&amp;width=450&amp;action=like&amp;colorscheme=light&amp;font=trebuchet+ms\" scrolling=\"no\" frameborder=\"0\" allowTransparency=\"true\" style=\"border:none; overflow:hidden; width:450px; height: 30px; align: left; margin: 2px 0px 2px 3px\"><\/iframe>\n<!-- Facebook Like Button END -->\n","protected":false},"excerpt":{"rendered":"<p>01.06.08 \u00c2\u00bb Source, Concepts &amp; Initial Scratchbuilding The Dunehopper was starting to burn me out and Christmas business left me with a few weeks without modeling. Instead of going back to the DH, while almost done but close to burning me out, I decided to start on something new and&#8230;<\/p>\n<p> <a class=\"continue-reading-link\" href=\"https:\/\/fichtenfoo.net\/blog\/in-progress-%c2%bb-patrol-in-the-debris-field\/\"><span>Continue Reading<\/span><i class=\"crycon-right-dir\"><\/i><\/a> <\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[4,2,56],"tags":[86,44,37,243,707,36,708,107,22,68,40,59],"_links":{"self":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts\/1655"}],"collection":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/comments?post=1655"}],"version-history":[{"count":2,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts\/1655\/revisions"}],"predecessor-version":[{"id":1694,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/posts\/1655\/revisions\/1694"}],"wp:attachment":[{"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/media?parent=1655"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/categories?post=1655"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/fichtenfoo.net\/blog\/wp-json\/wp\/v2\/tags?post=1655"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}