September 09, 2010, 01:07:26 PM *
Welcome, Guest. Please login or register.
Did you miss your activation email?
Login with username, password and session length
News: Creature Feature!
No pure humans or robots allowed. This contest is for creatures only. Click here to check out the rules, where to buy kits, and entries!
 
   Home   Help Calendar Login Register  
  Print  
Author Topic: Correct way to apply Weathering powders  (Read 1901 times)
T1000
Member
*

Karma: 3
Posts: 237



View Profile
« on: February 28, 2006, 07:14:37 PM »

I was trying out MIC weathering powder to weather my Tropical DOM because my intention is to make a desert base for it eventually.

So I have this MIC weathering powder and I used a brush to apply it to my gloss coated + decalled DOM kit. It turns out pretty good. So I decide to use my final flat coat to seal the effect in. But to my dismay, the airbrush does more damage to the effect!  :cry:

1. Majority of the pigment powder is blown away even before the paint can settle and seal it. I have reduced the air pressure to lowest and have brought it furthest.  :o

2. Those that managed to still stayed on somehow loses its "powdered" look and becomes "soaked".. becoming more of a muddy look that a desert sand look..  :shock:

Any tips on the proper application of weathering powders ?  :?:
Logged




OYWM
Member
*

Karma: 0
Posts: 57



View Profile
« Reply #1 on: February 28, 2006, 07:28:38 PM »

http://www.missing-lynx.com/rare_world/rw05.htm

This should solve your problem.  Big Grin
Logged

Got Gunze?
T1000
Member
*

Karma: 3
Posts: 237



View Profile
« Reply #2 on: February 28, 2006, 08:03:33 PM »

Hmm looks like my prroblem is the gloss surface...  Tongue  maybe I will try again with my matt surface..
Logged

FichtenFoo
Model On!
Administrator
Member
*

Karma: 15
Posts: 9610


КV-2x драйвера


View Profile WWW
« Reply #3 on: February 28, 2006, 08:20:45 PM »

Pigments should be applied as a last step. Clearcoating them usually darkens and muddies the effect so only use them on something you're not gonna play with and get fingerprints on. ;-).
Logged

Rust is beautiful.
T1000
Member
*

Karma: 3
Posts: 237



View Profile
« Reply #4 on: February 28, 2006, 09:00:09 PM »

Quote from: "FichtenFoo"
Pigments should be applied as a last step. Clearcoating them usually darkens and muddies the effect so only use them on something you're not gonna play with and get fingerprints on. ;-).


Oh.. then wun these pigments fall off over time?  :shock:  e.g. wiping off dust from model after displaying it for a while...
Logged

FichtenFoo
Model On!
Administrator
Member
*

Karma: 15
Posts: 9610


КV-2x драйвера


View Profile WWW
« Reply #5 on: February 28, 2006, 09:14:17 PM »

No they stick rather well as you'll see to a flat surface. It's just possible to muck them up with a greasy fingerprint so be careful. :wink:
Logged

Rust is beautiful.
amessier
Member
*

Karma: 0
Posts: 81


View Profile
« Reply #6 on: September 30, 2009, 01:18:38 PM »

Sorry for rezing topic but this seems the logic place for the question.

How do I create a matte surface?  Huh? Rub my model with 1200 grit sand paper? 

I have a model ready for decals after which I was planing on flat coating it and applying Mig pigment(desert/sand).   But I guess the pigment will fall off over time. Is the flat coating enough to hold the pigment in place?

"DESERT DUST: The pigment is applied directly to a matt surface. If the surface is glossy, the powder can disappear with time."


Logged
FichtenFoo
Model On!
Administrator
Member
*

Karma: 15
Posts: 9610


КV-2x драйвера


View Profile WWW
« Reply #7 on: September 30, 2009, 02:55:22 PM »

Spray with a matte/flat clearcoat. That's all.
Logged

Rust is beautiful.
amessier
Member
*

Karma: 0
Posts: 81


View Profile
« Reply #8 on: September 30, 2009, 06:47:08 PM »

Sweet thanks.
Logged
amessier
Member
*

Karma: 0
Posts: 81


View Profile
« Reply #9 on: October 19, 2009, 06:46:38 AM »

I am trying to create a 1/100 desert landscape dio. I have scuplted the landscape out of clay and read that chinchilla dust works great for that scale.  I can put a layer of water+elmers glue down and shake some on my dio and I get a really nice looking desert.  Problem is the chinchilla dust is naturally grey in color.  I can airbrush it shades of yellow/brown, but I have some MIG pigment I would like to weather my model with.  I know you can mix them with thinner or turpentine for other effects.  Is there a way to create a paint with MIG pigments?
Logged
amessier
Member
*

Karma: 0
Posts: 81


View Profile
« Reply #10 on: November 09, 2009, 06:30:54 AM »

My wife was cleaning up this weekend and decided to dust her Breyer horses off.  I had my newly finished model in the cabinet. needless to say she couldn't figure out why it was so dirty as she tried to brush off all the MIG pigments 
Logged
  Print  



 
Jump to:  

Powered by MySQL Powered by PHP Valid XHTML 1.0! Valid CSS!