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Char's Zaku II
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Topic: Char's Zaku II (Read 2313 times)
mario87
Member
Karma: 0
Posts: 16
Char's Zaku II
«
on:
September 06, 2007, 04:29:28 PM »
My second painted modelkit but first with battle damge and weathering.
(click for more photos)
Char's Zaku II
(
http://picasaweb.google.com/nen.girith/CharSZakuII
)
And I want to say Hello again :)
«
Last Edit: September 07, 2007, 05:42:24 PM by mario87
»
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angel_ad
Member
Karma: 0
Posts: 96
Blink, and you'll miss it.
Re: Char's Zaku II
«
Reply #1 on:
September 06, 2007, 05:23:44 PM »
nice work, you did a good job with the weathering and I really like the poses you depicted the model in. Do you have any in progs or anything detailing any methods you used?
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DrDazzle
back to formula?
Member
Karma: 1
Posts: 351
Re: Char's Zaku II
«
Reply #2 on:
September 06, 2007, 07:28:18 PM »
I don't see any pictures or links
......
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mario87
Member
Karma: 0
Posts: 16
Re: Char's Zaku II
«
Reply #3 on:
September 07, 2007, 03:56:28 AM »
@angel_ad
Thanks :) Here are only wip pictures I have
http://picasaweb.google.com/nen.girith/WIPCharSZakuII
But I can tell what I did:
- snaped and sanded
- applied texture with sponge and mr surfacer
- preshaded
- damaged with dremel, knife and incense(?)
- painted
- painted panel lines
- sprayed gloss coat
- applied decals
- applied wash/filter/discoloration with black and rust enamel paints
- drybrushed with silver enamel paint(armor lightly, inner frame heavy)
- weathered with black powder
- sprayed gloss coat for inner frame, flat for outer armor
- painted stand, added decals(stickers :/), gloss coated
@DrDazzle
http://picasaweb.google.com/nen.girith/CharSZakuII
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angel_ad
Member
Karma: 0
Posts: 96
Blink, and you'll miss it.
Re: Char's Zaku II
«
Reply #4 on:
September 07, 2007, 05:22:39 AM »
DrDazzle you have to click the main image he posted up and it will take you to the actual model images
Mario - Thanks for that
«
Last Edit: September 07, 2007, 05:24:37 AM by angel_ad
»
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zerobxu
mit Sauerkraut!
Moderator
Member
Karma: 11
Posts: 2105
D.I.L.L.I.G.A.F.
Re: Char's Zaku II
«
Reply #5 on:
September 07, 2007, 07:02:35 AM »
Looks pretty good. I could swear I've seen this in person. Did you enter this in Kansas City in April?
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"The parrot is the bird that talks the most and flies the worst."
-The Wright Brothers
mario87
Member
Karma: 0
Posts: 16
Re: Char's Zaku II
«
Reply #6 on:
September 07, 2007, 07:41:51 AM »
It's MG Zaku 2 ver 2 so it wasn't even realesed in april
I finished it two, three weeks ago, but base was finished yesterday. I posted it first in this forum :)
And thanks for coment
«
Last Edit: September 07, 2007, 07:43:21 AM by mario87
»
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zerobxu
mit Sauerkraut!
Moderator
Member
Karma: 11
Posts: 2105
D.I.L.L.I.G.A.F.
Re: Char's Zaku II
«
Reply #7 on:
September 07, 2007, 10:22:15 AM »
Ah. Someone had a 1.0 displayed on an Action Base in that same pose in KC in April. My mistake.
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"The parrot is the bird that talks the most and flies the worst."
-The Wright Brothers
DrDazzle
back to formula?
Member
Karma: 1
Posts: 351
Re: Char's Zaku II
«
Reply #8 on:
September 07, 2007, 02:21:38 PM »
Quote from: angel_ad on September 07, 2007, 05:22:39 AM
DrDazzle you have to click the main image he posted up and it will take you to the actual model images
Mario - Thanks for that
I would have done that if there was a picture to click. There were none, there still isn't, but he provided the link so it doesn't matter.
Anyways, I guess it was the flash or something because the paint looked really thick and orange peely in the in-progs, but the finished kit looked awesome, really nice damage, good poses too. Nice work. I never really liked the 2.0 Zakus because they looked like F2s more retroed out, but you make it look a bit more believable.
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FichtenFoo
Model On!
Administrator
Member
Karma: 17
Posts: 10358
16 bits of fun
Re: Char's Zaku II
«
Reply #9 on:
September 07, 2007, 03:16:15 PM »
I don't see a pic or link in the first post either.
Looks okay. Seems like you've had an issue with orange-peeled paint here. Thinner paint in lighter coats will help that.
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Rust is beautiful.
DrDazzle
back to formula?
Member
Karma: 1
Posts: 351
Re: Char's Zaku II
«
Reply #10 on:
September 07, 2007, 10:57:56 PM »
Quote from: FichtenFoo on September 07, 2007, 03:16:15 PM
I don't see a pic or link in the first post either.
Looks okay. Seems like you've had an issue with orange-peeled paint here. Thinner paint in lighter coats will help that.
KAZAAM! Shaq style baby. Good to know i'm not crazy. I didn't see the orange peel so much in the finished pics, but the in-progs had some.
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mario87
Member
Karma: 0
Posts: 16
Re: Char's Zaku II
«
Reply #11 on:
September 08, 2007, 03:50:08 AM »
I uploaded picture to imageshack now so it should be all right now :)
About orange-peeled paint, what is it? Paint texture(google said that)? If so, it's allrigt, it should be that, I used sponge with mr surfacer to add texture to imitate cast off efect. It don't look that same on all parts, but it doesent mater, thanks to it zaku have more rought look, it looks like it actualy was in war, and couple armor parts was replaced/repainted :)
If orange-peeled paint isn't what I take it for please enlighten me :)
Thanks everyone for coments!
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FichtenFoo
Model On!
Administrator
Member
Karma: 17
Posts: 10358
16 bits of fun
Re: Char's Zaku II
«
Reply #12 on:
September 08, 2007, 08:27:59 AM »
Oh, I see.... I missed the sponging part in the description. I took that for orange peeled texture. Sorry 'bout that. I think the texture might be too uniform and rounded which is what's throwing everyone.
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Rust is beautiful.
CheesyGrin
Member
Karma: 2
Posts: 30
Re: Char's Zaku II
«
Reply #13 on:
September 08, 2007, 05:00:18 PM »
Looks good! I like the weathering and damage work. This type of damage modeling requires some sculpting skills and I think you've recreated a damaged look very well. This is a great kit and looking at yours make me impatient to work on mine.
Only constructive critique I would have concerns the gloss coat. It looks like full gloss in the pictures - if so, this may be something that's causing eyes to misperceive the texture work.
Great build!
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For maximum fullness and shine: Love God. Love people. Rinse. Repeat.
mario87
Member
Karma: 0
Posts: 16
Re: Char's Zaku II
«
Reply #14 on:
September 09, 2007, 07:02:20 AM »
Quote from: CheesyGrin on September 08, 2007, 05:00:18 PM
Only constructive critique I would have concerns the gloss coat. It looks like full gloss in the pictures - if so, this may be something that's causing eyes to misperceive the texture work.
I too think it's the problem, but that glossy efect is only in the pictures, normaly it looks alrigt. I think it's from lighting I used, next time I will try taking pictures with longer shutter speed, maybe it will help. Or I will play more with photoshop
However I still need to learn how to take good pictures...
«
Last Edit: September 09, 2007, 07:10:18 AM by mario87
»
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CheesyGrin
Member
Karma: 2
Posts: 30
Re: Char's Zaku II
«
Reply #15 on:
September 09, 2007, 07:25:46 AM »
You're right! Good pictures are the result of good lighting. Here's a link to a tutorial on how to construct a lightbox for essentially nothing:
http://www.wikihow.com/Create-an-Inexpensive-Photography-Lightbox
I built this version and used it to light the pictures for the 1/144 Z'Gok in the Model Gallery. Works great and really allows the model to shine (no pun intended).
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For maximum fullness and shine: Love God. Love people. Rinse. Repeat.
mario87
Member
Karma: 0
Posts: 16
Re: Char's Zaku II
«
Reply #16 on:
September 09, 2007, 01:58:25 PM »
Thanks
I saw your pictures with Z'Gok, it have realy nice diffused light, will try with this lightbox, just need to find big enought box.
And nice Z'Gok you have there.
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