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Messages - thegreatsze

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1
Model Gallery / Re: Commision miniatures: Warmachine and Hordes
« on: January 09, 2008, 07:55:48 AM »
This is why I chose Necrons (40K) - you get a decent looking army almost overnight (without the carpal tunnel)!

Great work on that Bronzeback, I especially liked the colour gradation on the tusks. Nice spines, too.  8)

]

http://i116.photobucket.com/albums/o23/thegreatsze/Warhammer%2040K/necronarmy.jpg

2
Model Gallery / Re: HG Acguy
« on: December 18, 2007, 09:33:30 AM »
I liked your weathering of the beige parts, particularly on his torso. Very subtle. However, the places where the browns are adjacent to the beiges appear rather stark in terms of contrast. Predominant paint-chipping (browns) jumps to predominant vertical streaks (beiges). Perhaps something could have been done to tie the weathering together as a whole? (Vertical streaks on the browns, a gash running across both beiges and browns ...)

I am actually about to start this kit, once my holiday leave kicks in (I don't see myself doing half as good a job as you have done, to be honest). Any building tips you might have? Are there very many seam lines?

Good job anyway, on such a small HG kit! You made a cute MS look actually credible. :) Try the Zock next!

3
Model Gallery / Re: SD ZAKUIII
« on: December 11, 2007, 04:12:27 AM »
きれいすぎるね 。。。

じょうずだったよ!

4
Model Gallery / Re: 1/100 NG Gundam Exia
« on: December 08, 2007, 09:10:34 PM »
I didn't do justice to the kit, really. But thanks all. Maybe someone will tie up my loose ends ...

The orange was a mix of Orange Yellow (Gunze) and Elf Flesh (Citadel) - 80%-20%.

The red was a combination of Salmon Pink (Gunze) and Shine Red (Gunze) - 60%-40%.

The darker orange trim bits were Blazing Orange (Citadel).

Internals and blade were done in Gunmetal (some generic lacquer mix from my local hobby store).


5
Model Gallery / 1/100 NG Gundam Exia
« on: December 07, 2007, 08:53:38 AM »
I did a search for "Exia", but nothing turned up. So here's the first (and probably worst) Gundam Exia on FFF. I changed the colour scheme to a more Kyrios-like one.


http://i116.photobucket.com/albums/o23/thegreatsze/Gundam%20Exia/exiabladeup.jpg
With blade retracted.


http://s116.photobucket.com/albums/o23/thegreatsze/Gundam%20Exia/exiabladeout.jpg
With blade out.


http://s116.photobucket.com/albums/o23/thegreatsze/Gundam%20Exia/exiaaction.jpg
Very dynamic kit, close to MG standard I'd say.


http://s116.photobucket.com/albums/o23/thegreatsze/Gundam%20Exia/exiaback.jpg
Rear view.

Assembly, sanding, skewering, priming, airbrushing, panel lining - all in two days. A rush job, because I need to get 1500 points painted before the weekend is over ... (Read: Warhammer 40K.)

Some things about the kit. It's got a nice, different chest build. Reminiscent of the Wing, but leaner and meaner. Seam lines are minimal - shoulders, inside of arms, on top of the head. I didn't sort them all, but they are easily taken care of by one with patience.

The lavender/purple highlights were a joy to slot in, and also nice to look at. I had issues with the kit fit, however. Quite a few parts - notably the shoulder joint - did not fit together well, even on test fitting (before paint application). This is unusual for a Bandai kit (in my limited experience). I wound up having to sand down quite a few male bits.

Some of the polycaps were also too big for their intended holes, so I cut those down with an X-acto knife.

Another first for a Bandai kit - I had to apply cement to the round spheres connecting the legs to the waist (glue? the horror!). A lot of stress is placed on them when the kit is being posed.

The Exia does not come with any beam rifles, but does have seven (!) close combat weapons - four beam sabers, two retractable knives and one bigass shield-blade-gun combo. The two retractable knives can be optionally fit on the Exia's waist (those round spheres I talked about above), but I left them out because of the fragility of those parts.


http://s116.photobucket.com/albums/o23/thegreatsze/Warhammer%2040K/necrondestroyers.jpg
Necron Destroyer, on the prowl ...

Now, I've got an army to build ...

6
Model Gallery / Re: ZGMF-X23S Saviour (NG 1/100)
« on: November 09, 2007, 10:36:43 AM »
Love your YF-21-esque wing mod. This is the first Saviour I've seen that actually looks -better- in the MA mode.

Don't get me wrong though - the MS mode on this is very, very nice as well. Shading is fairly subtle and paint application even. Great job - you did justice to arguably the coolest MS from Destiny.

7
Model Gallery / Re: SD Perfect Gundam Ver.CENTINEL
« on: October 20, 2007, 09:42:29 AM »
doozo yoroshiku!

SD Gundam wa kawaii desu. Suki sugoku desu ... moichido gambatte ne!

Sumimasen ... nihongo wa warui desu ... Muzukashii ne ... :P

8
and all this in a HDB flat, in a country where topcoat almost always frosts - well done mate.

9
Model Gallery / Re: SCRAP Gundam
« on: July 07, 2007, 03:43:19 PM »
yeah i noticed that the paint was quite thick in certain areas (particularly the black). nonetheless, it looks good!

i was serious about that wallpaper ... do you have a 1024 x 768 version of it? :P


10
Model Gallery / Re: SCRAP Gundam
« on: July 04, 2007, 12:34:02 AM »
I want a bigger version of that wallpaper!

Strike legs, Impulse skirt, MKII backpack, Impulse shoulders, Freedom beam saber, Strike head, Crossbone colours/theme ... nice! Congrats on winning btw.

11
Model Gallery / Re: MG 1/100 Strike Freedom
« on: May 28, 2007, 07:29:36 AM »
It's Ken/Tech and his hole-y photography background/base again! :P

Very nice. SF looks good skinny like this, and I love the backs of the lower legs.

Incidentally, you pose your kits very well - always full of dynamism and style. Keep it up!   


12
Love those shoulders.

Your choice of colour scheme is of the "wish-Sunrise/Bandai-had-thought-of-it-first" variety.

Very good work!

13
Model Gallery / Re: MG Nu Gundam (Updated: New pictures!)
« on: May 04, 2007, 02:16:14 AM »
Much better - with the clearer pics I can see this piece for the quality that it is.

I'm still hung up about the huge feet and front skirts though ... taste issue. :)

The Hi-Nu is looking good as well, keep up the great work.

 

14
Model Gallery / Re: MG Super Strike Freedom E.V.0. Version
« on: May 03, 2007, 01:51:33 AM »
Congratulations on placing first, Vic.

A tangential question: where did you get those two Ignises from? I haven't seen the sculpt on the left (from my POV) before ... the other one is a Monsieur Bome, yes?

15
Sorry for reviving this thread but ...

I think I have the solution on this one.

PREVENTION and CURE are two very different things. To PREVENT hazy white spots / frosting, you should spray in the hot sun / air-conditioned room, etc etc etc. Everyone already knows this.

TO CURE (ie. remove) the hazy white spots / frosting, here is what you should do.

1. Put model kit in air-conditioned room.
2. RE-SPRAY TOPCOAT, at a distance from the model so that it falls like mist.
3. Wait for an hour, turn off the air-con.
4. Wait for 6 hours, open the windows and doors of air-con room.

Presto, all the frosting = gone!

Like hiccups, there have been many suggested solutions to REMOVE frosting. I have tried most of these myself:

A. "Spray some Future on it" --> does not work. the model becomes frosty and shiny, is all.

B. "Spray some Future mixed with flat base on it" --> does not work, but has slightly more "covering" effect than A. the frosting is still visible.

C. "Use Tamiya polishing compound" --> did not work for me. supposedly worked for someone on Plamo, who knows ...

D. "Strip the paint, re-prime and re-spray" --> this is not a solution. this is an irritating person who thinks he is being helpful.

in any case, my solution above definitely works. hope everyone avoids this problem, but if you do screw up, know that there IS a cure ...

:D

16
Model Gallery / Re: MG conversion Buster
« on: April 16, 2007, 11:40:53 PM »
You have a distinctive style - both your Buster and your Freedom look like Revoltechs (by Kaiyodo). By that I mean they look poseable, nimble, and articulate - a very good thing! (Compare your second photo above with the Revoltech Dougram here: http://www.sanitariumcomics.com/tienda/images/Dougram01.jpg)

Perhaps I should post this in your Freedom thread, but - the blue shoulder thrusters on your Freedom, should their centre portions not be painted/panel-lined black? that's what it looks like on the lineart, at least.

a mere quibble. these 2 are very good works. you might think that the OOB look is easy, boring etc. -  but from another point of view, it is very exacting work. you have done very well. I can easily see your Freedom appearing on the MG Freedom ver 2.0 box!

17
Model Gallery / Re: XXXG-01W Gundam Wing
« on: April 16, 2007, 05:56:57 PM »
This looks like a Gundam FIX Figuration gone RIGHT! Very nice; if not for the slightly thick (to my tastes) panel lines on the wings and on the inside of the shield, this would've been pretty much perfect.

I've seen Orange's base in person - and yours looks like MG Orange Base Ver 2.0! :D But then again, "If I have seen further it is by standing on the shoulders of giants."

Well done anyway!

18
Model Gallery / Re: Ex Model 1/1700 Musai
« on: April 15, 2007, 11:13:49 PM »
What camera are you using to take these pictures? It wouldn't happen to be a Casio, would it ... ?

The brightness of the photos is fine - but the focus is "spot". In other words, in each picture, only a very limited central area is in focus. Everything else is blurry - the effect is rather like those feathered, wispy wedding photographs.

I used to have this problem with all three of my Casios (hence my earlier question). Of course, if it is not a *hardware* problem, the solution is easy; tripod, macro mode, fiddle with settings (maybe change focus from spot to multi). But I do think yours is a hardware problem; the out-of-focus-ness looks different (and all too like the problem I had with my Casios) from your typical out-of-focusness. The close-up shot of the shark's mouth is a particularly useful exemplification of this. You get the feeling that it should be in focus, but is not. (The rear-view shot also shows this to great effect - by right the entire rear should be in focus, but somehow the bottom left bit is out of focus, for no reason - it is on the same plane as the rest of the rear.)

In this (http://i116.photobucket.com/albums/o23/thegreatsze/Strike%20Noir/P1010555.jpg)  picture, even though the Strike Noir's wings are at the circumfrences of the picture, they are still sharp. The energy whip is out of focus, but this is because it is very close to the camera - unlike in the case of the shark's mouth, above. Note that the nature of this out-of-focusness is not wispy and feathery like yours (and how mine used to be before I switched to Canons and Panasonics).

In any case - some very nice work! Am really digging the B-17 feel that it gives off. Pity about the photos - hope you can get another camera to do justice to this magnificent piece.

19
your Kampfer is gorgeous. it almost has an Armored Core feel to it, with those colours. it's a pity that face-on most of it is hidden behind the GM.

20
Model Gallery / Re: MG Super Strike Freedom E.V.0. Version
« on: April 14, 2007, 09:50:50 AM »
I do not like the "EVO" decal on the left shoulder. That is, however, just about the only negative thing I can say about this kit.

This is beautiful, beautiful, beautiful. Definitely right up there with orange, Eday, erix93, ZLuca, Francisco, Maschinen and - of course - FF. You should be Mooked.


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