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Messages - NickM

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161
Model Gallery / Re: RX-78 1 Light Armor G-System
« on: November 10, 2007, 01:34:46 AM »
I'm interested in the thrusters too, they are quite sharp from a distance. A great colour scheme.  ^_^ Nice pose too.

162
Model In-Progress / Re: Hard Graph Anti MS Squad Diorama
« on: October 29, 2007, 06:29:45 AM »
I don't know if you will have the room, but it would be cool if you could put a burn on the ground where the beam would be, like it fell while the beam was on.

Just an idea! Looks great so far btw.  ^_^

163
GB4: Sci-Fi GPX / Re: GB4 Deadline
« on: October 29, 2007, 06:26:20 AM »
Well my build is almost finished... I guess I'll just have to make it a really elaborate base.   :razz:

164
Model In-Progress / Re: 1/100 BackPack unit
« on: October 24, 2007, 03:33:38 AM »
Very nice build so far! It reminds me of the back of Bawoo.

165
Model In-Progress / Re: MS18 Kämpfer lightly modded
« on: October 21, 2007, 05:23:31 AM »
Wow, thanks a lot! I appreciate it.   ^_^

166
Model In-Progress / Re: MS18 Kämpfer lightly modded
« on: October 21, 2007, 02:21:49 AM »
Firstly, this is a great WIP, thanks for posting it. I am new to putting electronics in my kits so it is nice to see what someone else has tried and what works. I really like your styrene battery box. I am currently working on cramming two of those batteries into an HGUC Acguy and powering a larger LED(s), so needless to say you have saved me a lot of work! Seeing it actually function here is a great relief to me. Where exactly did you hide the battery though? Obviously somewhere in the torso, but did you position it so you can replace the battery when the torso is off the waist or is the battery box loose inside with some extra wiring so you can remove the whole thing?

Great idea for hiding the switch too. I immediately thought you would use one of those push buttons that can toggle but you made it work!

167
GB4: Sci-Fi GPX / Re: The Cage
« on: October 20, 2007, 01:59:10 AM »






I can't find epoxy in town here, so I've had to make do with styrene and plaster. It is pretty much finished, I just need to build the rear suspension and detail the chassis. Unfortunately I won't be able to make the nose into cockpit blend I originally sketched, but the whole thing is fairly anti-aerodynamic anyways so I'm not going to worry about it. I've added some rivets and a lot of screw holes to the cockpit and front end. This is a major skill development project for me and I hope to give bondo a try and see what kind of stuff I can do with it. If I can make it look better the car may turn out different than it is mocked up here. I have already done away with the wing so I feel free to try new directions. The big addition is the engine block which is carved from the hunk of plaster in the picture. There are some pins and thumb tacks on the top. I made exhaust pipes but I felt the engine looked better without them for now. I also added a skull on the front which is made of plaster, I liked the look of it in the pictures in Chaos Theory's thread, I hope he doesn't mind.  ^_^

Next time I scratch build something I am going to get a lot of epoxy before I start. Lesson learned!

168
GB4: Sci-Fi GPX / Re: Chaos Chopper
« on: October 05, 2007, 01:48:28 PM »
That sucks man, I was really excited to see how this turned out. Something about how organic the whole thing is creeps me right out. I love it! Hopefully you'll get it done in time.

Congrats btw.  ^_^

169
GB4: Sci-Fi GPX / Re: The Cage
« on: October 03, 2007, 09:20:06 AM »
Thanks guys! I don't actually have an engine off of another kit, so I am planning a closed engine compartment, done up to look like the front end of those old Bentley racers from the 20's. So it will be a sort of box with a hatch you can open to work on the engine. Except of course there won't be an engine inside... maybe a drawing of one. I might leave the hatch open and just make half an engine so you can look into it. And then there will be exhaust pipes coming out of the engine box in a V shape and I want to include some rivets, something I haven't done on a kit yet.

As far as the underside goes, I am not planning too much. I still have to build the chassis out of styrene tube and because there are no exhaust pipes there will just be some electrical wires coming out of the cockpit. I have lots of parts though, I'll probably just detail it up with what looks good.

170
GB4: Sci-Fi GPX / The Cage
« on: October 02, 2007, 05:36:36 PM »













I'm not too well known around here, so I hope I can use this contest to get to know some of you guys better, and also to show what kind of work I can do. I'm not going to post my sketch because it is horrible and nonsensical to everyone but me, but it does exist. So far the front end is almost finished and the cockpit is nearly done too. I need to pick up some epoxy and I plan to use it to mold the nose to the cockpit in a more aerodynamic shape. I am not going for a sleek racer, more of a Mad Max sort of thing. As the name implies, I want it to be sort of like the racer is strapped into a cage with an engine and some wheels. I want to add some neat pointy objects along the car and the engine compartment is going to be a sort of hexagonal box with exhaust pipes coming out and a wing on the top.

Most of this is scratch built so far, but the cockpit is mostly from a Revell Ferrari Testarossa and there are also parts from a Revell Fokker Dr. I and a Dragon Panzerspahwagen.

I hope to see more of everyone else's builds!

171
GB4: Sci-Fi GPX / Re: GB#4 Sign-up
« on: September 29, 2007, 01:36:08 AM »
Can I still sign up for this? I got an idea last night that fits the theme.

172
Model Gallery / Re: RX-75 GUNTANK, hguc
« on: September 28, 2007, 02:07:08 AM »
Short Circuit. Great model, btw.

173
Model Gallery / Re: MG ZZ Gundam
« on: September 16, 2007, 09:15:47 PM »
I try not to comment on other people's work too much, but that looks great. I built the same kit as my first MG and I know it's tough! Way to take it on, most people do the FAZZ instead. This is probably the best ZZ I've ever seen, very good mods too. The front part of the leg skirts look great.

174
Model Talk / Re: BAKUC NORTH AMERICA ONLINE!
« on: September 09, 2007, 10:41:47 PM »
I'm not able to upload photos, or at least nothing happens after selecting a thumbnail. Is it my browser perhaps? I'm in Firefox.

175
Hey Hiroki! So this is what you've been up to... It's a pretty cool diorama. Generally as far as the models go I think that the tanks and humvee etc. lack weathering. That is what stands out to me the most of the whole diorama. I think that just giving it a going over with a desert themed weathering kit would bring it up a notch. I wonder what does Epalkayo think?

But wow, way to go for thinking big! It takes a lot of confidence to set out on such a large project. I'm sure your next diorama will show your experience from this. You might want to check out Sheperd Paine's Diorama book:
http://www.amazon.com/How-Build-Dioramas-Sheperd-Paine/dp/0890241953/ref=pd_bbs_sr_2/105-8574558-6453267?ie=UTF8&s=books&qid=1187921393&sr=8-2
It's really good if you can get a copy, Epalkayo would also probably find it interesting!

Good job man.  ;)

176
Model Gallery / Re: 1/35 Zeta Head
« on: August 23, 2007, 05:50:16 PM »
The base is from G-System, like I said before I only added the label. I see what you mean Major Blah, it never occurred to me that the eye area should be darker. After looking at the finished pictures that come with the kit, they do have it painted black in there. I hate to say it is an error, but really more of my 'take'. Overall, I think that the shading gives the area enough depth for my personal taste, but the eyes are a general disappointment. I really don't like the proportion, you can only see the eyes if you look at the model from underneath, even with the head tilted back.

About the back, it is very crooked for some reason on this kit. Also on the V antenna one of the upwards pegs is longer than the other and it is just sculpted that way. It is all fixable, but I was more interested in getting a resin kit under my belt than doing major epoxy work.

Thanks for your comments guys, I will make sure to put at least a few subtle decals on my next work!

177
Model Gallery / Re: 1/35 Zeta Head
« on: August 20, 2007, 03:11:19 PM »
Hey thanks for the insight! The shading is all pre-shading using the same colour for the base and top coat.

I'll be sure to put at least a couple of decals in the next project I build. Somehow I think that the super purist TV paintjob I do generally give people an impression of lack of detail.

The base came with the kit, the only addition I made to it was the MSZ-006 label  :D.

Thanks again!

178
Model Gallery / 1/35 Zeta Head
« on: August 19, 2007, 04:33:18 PM »















It's an original 1/35 G System Zeta Head. It's my first resin work. I made the decision to leave the LED out of this kit because it is very difficult to install and I didn't do any decals because I personally dislike the look of too many decals on a kit. Comments and criticism very welcome.

179
Model Gallery / Re: Resin work :1/35 Hi nu Gundam Head
« on: May 18, 2007, 08:19:35 PM »
Oh, I see. Thanks, I'll keep that in mind when I'm building my Zeta head.

180
Model Gallery / Re: Resin work :1/35 Hi nu Gundam Head
« on: May 15, 2007, 01:36:27 PM »
Mind if I ask how much pinning you did? It looks spectacular.

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