Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - heavyarmscustom

Pages: 1 2 [3]
Model In-Progress / In progress MS 08 MG BALL MOD
« on: July 28, 2005, 09:39:39 PM »
Sorry guy's I forgot to add the big engines are from a Warhammer 40K Tau Devilfish troop transport

I just started to drybrush the Armor tparts in chevy engine orange to gic it a worn look
thanks clifton

Model In-Progress / In progress MS 08 MG BALL MOD
« on: July 27, 2005, 09:24:39 PM »
Hello all
thought I would throw up some pictures of my MS 08 Ball Custom
feed back is welcome

Mod Edit: Images were over the allowed size (450 px wide)  for display within the thread. They've been replaced with links.

Kit Specifics / A question on Strike gundam's Armor Off low Vis greys
« on: July 26, 2005, 09:07:46 AM »
I'm about to get two PG strike G's and I want to paint one of them in the armor off grey scheme
I was hoping some one would have done a strike like that and what they uses as far as paint color.
I'm thinking about using Model master SU-27 Flanker paint but I think it may be to blue
and I really do not want to go with Navy greys
please help
I'm also getting the sky grasper with them and as I have seen little to no Seed EP's was also wondering if the Aile pack also goes grey in armor off mode

thanks agin

Kit Specifics / Has anyone built the Resin MK V Gundam?
« on: July 12, 2005, 09:48:46 AM »
Hey list
I'm looking for anyone that has bought and put together the Resin kit of the Sentinel Mark Five Gundam and how the process went.
I'm Jazzed at being to get one but I read review a friend shot me from japan and his thoughts on the whole build up were less then good

I just want a second opinion
oh! and for those on the list who have never seen a MK
V Here's a link. click on the picture icons

Assembly/Scratchbuilding / How do you cut circles?
« on: May 24, 2005, 01:01:24 PM »
Opps !
Sorry I read it wrong. I thought it was the holes to hold the rods in.
My Fault.

this idea my be for the birds, but how about  taking a compass making an outline of the circle and sawing around the plate and then sanding the plastic til you hit the compass mark

sorry again

Assembly/Scratchbuilding / How do you cut circles?
« on: May 24, 2005, 12:34:26 PM »
Personaly I would go Find a drill bit at 2cm and drill away

Painting/Priming / SUPER noob question on Airbrush
« on: April 14, 2005, 07:07:58 AM »
for the painting I do both brush and airbrush.
I will say if you want to make a gundam look good you will have to use all forms of painting (brush,airbrush,spray can,pen and toothpick.)
as far as a compressor goes  if you want a good one you looking at 180.00 to 300.00 US but I will tell you if you have an wall mart or home depot you can find on for 80.00 to 100.00

but mine I found at an an auto part's store it a 1/2 Hp compressor/w regulator and a 3 gallon tank attached It's a bit loud but I got it on sale for 50.00 .
I would price around
But I would Look For Two things
1: regulator- this is a must have
2: attached tank- also a must have

good luck on your hunting


"A gundam like heavy arms custom would be unstoppable if the damn thing never ran out of bullets"

To Fichten
 I like the idea of the clear parts for the ZAKU but rember this is a starting poing the end result will be on a MG  Sniper GM I just want to see if it can be done.
but I just thought of an idea what about decal paper and layering it between the coats of clear? Granted I would have to cut out a thousand small squares but would it work? Or do we run into the same problems with thickness.
just a thought

first off thank phil for the line art link it will come in handy soon.

to Fichten

i'm trying this patten out on my PG zaku first before I use it on my GM sniper in a diorama I have planed .

so as to what I'm trying to produce in the como pattern.
I guess it's a fractal pattern but in bigger squares and turned about 40 to 30 degree then layered in a cascade pattern. the effect I'm looking for is a slate like formation
(scroll down)

and my idea is to make the paint build up in such a way that the squares are in reality floating in the clear so if you move the view of the paint changes as well. now put it on a three dimensional robot and the complications come in.

the end result will be in a Mars based diorama and the GM sniper will be on a crater lip on a ledge and I want him to blend into the rock around him to the perspective of the viewer looking at the Diorama

I hope that helps
I see it in my head but getting it out is the hard part but I think the future will be the keystone in the application

thanks for the help

Hello All
I just became a member to this form yesterday.
I found Fichtenfoo through Animation Scale Models 4U.
A little about me
I've been in to gundam since I saw the 1/144 scale models in a FL asian store at 6
I've been in to robot and mecha since i saw Star wars at age 2 1/2
but I've been in to gundam for the last 7 years and remember the 120.00 MG kits at import shops in Seattle in the late 90's

but I have come across some things in this forum that I have never seen at other forum

I guess the most important question is:
Is there a data base for all the BLK/White drawings that you use to figure out paint schemes. as I do not have a printer nor a scanner to do my own.
and is there a bilingual person on this board as it seems  the bablefish doesn't like my computer anymore and I can't shell out 70 to 110.00 for a translator program.

I love Gundam and have a massed quite a collection of MG's I tend to stay with the ground types. but I have a friend that's all about Z, ZZ, Sentinel.

OH that reminds me I just got a PG Zaku (first one) I what to do a really  ambious(sp)
paint scheme. I just need to know  any one had tried multiple level painting?

I want to do a  silhouette  break up pattern but do it in levels(it's Paint pattern then clear then paint then clear, rinse repeat)  that will give it a depth and  
changeability .
and my question  is what paint/clear coat can i use in thin layers that will not be to thick and make it look like a blob of UGH!

I hope I explained well enough if not say the word and I will try to explain it more

thanks for any help

Pages: 1 2 [3]