Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - rayloke

Pages: [1] 2 3
1
Model Gallery / Re: Metal Gear REX (Image Heavy)
« on: May 23, 2013, 01:14:48 AM »
Awesome job!!!!!Just personal preference, would love to see it with a 'lil weathering though.... :P

2
Model Gallery / Re: XGB 2012: Miniature
« on: February 27, 2013, 08:25:52 PM »
Thanks bro. The display I got it cheap from a local gift n souvenir shop

3
Model Gallery / Re: XGB 2012: Miniature
« on: February 25, 2013, 07:52:55 PM »
Thank you so much for your kind words! ^_^

4
Model Gallery / XGB 2012: Miniature
« on: February 25, 2013, 01:22:32 AM »
This is the gift I received from Kong for the christmas group build; a full white metal miniature. Lovely kit! Thanks!

Ok picture first, talk later:
























This is the first time I m working on a miniature, and a full white metal with different color on it. Construction wise.... basically i just scribe off the mold lines, which i realised I have had missed a few. besides that, added some scratches n damages on the blades n armor using art knife.

Most of the work is on coloring:

First, I prime the thing with Gunze's metal primer, which is transparent. Then a layer of semi gloss black. Lightly compound the edge of the blades, and the armor (places i need high shine). Then I spray the whole thing with Gunze's super metallic stainless steel.

The blades: after stainless steel, roughly cover other parts, then spray super metallic (SM) iron n dark iron. Basically not using the paint but just add clear black n gloss black to make the metallic darker. which i think it's a very weird yet interesting color. Without highlight, the paint looks really dark n black. But when tilt to a certain angle, it shines. It's kinda confusing though.

After that, the edge of the blade, i experimented with Gunze's SM latest formula chrome silver, which i m pretty happy with the result.


For the armor, mask the blade, then spray 2 Gunze's mazoira paint. It's a duo tone paint, which is, from different angle, it gives u different tone. I used a Green-->grey, and a Pruple-->green. Think the part is not big enough, in addition i was spraying them on a silver base (stainless steel) instead of black, I need to overspray them in order to be visible. The drawback is, the more dominant color in the duo tone tends to really dominate the visual most of the time. Result: spray it on a silver base gives more subtle effect compared to a solid black base which gives a very strong effects.

The skin tone: Decided to work straight onto the silver tone. Good thing is, the silver base make the skin tone looks more lively n change of tone a lil more looking from different angle. Bad thing is, without strong lighting, the skin tone looks altogether a lil too dark.

No final top coat.

Mistake: when almost finish, i was about to sprinkle blood (crimson red) onto the blade n some armore part, the blue tack i use to hold the miniature gave way, n the whole thing dropped into the red paint pallet e. Wash off the enamel paint as much as i could, but i realised the whole thing looks even darker than before. Worse, i realise a subtle red tone was covering the model... T.T

Lesson learn: as for white metal kit, which is kinda heavy, please make it more secure!!!

That's about it. Is not as vibrant n nice as i would like it to be (as i visualize in my mind); so C & C is very much welcome!!!!

5
Model Gallery / Re: 1/100 GM Type C Custom
« on: February 25, 2013, 01:21:52 AM »
Nice job! Again.

CActually I really like the decal work!

6
Model Gallery / Re: %#$%#$..... FLY KITE !!??? Zaku Dio
« on: January 20, 2013, 06:37:01 AM »
Thanks bro. IT's a 4 months plus work.

Huhu yeah, after some ttraveling, some parts fell off n i didnt realise till photo shooting.... :p

7
Model Gallery / Re: %#$%#$..... FLY KITE !!??? Zaku Dio
« on: January 16, 2013, 08:00:31 PM »
Hunter Rose: Oh thanks!!! Ok I know what that is n can get to try. Thanks so much!

Guys, thanks so much for the kind words. This is new to me so I was learning some tricks from some experience modelers; both AFV and miniature modelers, hence was informed about this visual vs  scale issue.

There r a lot of oversize stuff here hope with more practice, can achieve the balance in future, just like many of your works here.

8
Model Gallery / Re: %#$%#$..... FLY KITE !!??? Zaku Dio
« on: January 13, 2013, 07:28:06 PM »
Hunter Rose: Thank you for your kind words.

About the weathering n scale problem, I do agree with ya. For an 18 meter tall mecha to appear to be this small, a lot of weathering shouldnt be visible ady, and hence overall shouldnt look so bad in condition. I had consider this when i was building but in the end decided since it's oso a competition piece, I would stay with the initial plan as for the wow effect. Chosen visual over realistic.

Oh thanks for the tips. just wanna confirm as i m not familar with the medium u r mentioning.
is it something like this? a heavy body gel-like thing? (Guess i ll get myself one n try on that)

Thanks again.



Will Vale: Thanks for the encouragement :)

Regarding the scale issue, I realise i get that from quite some people. Mebbe that's a bad decision I made, choosing visual over scale. If it give such a dominant impression to people about the scale being wrong, mebbe it's deducted more points than giving points during judging...... :p

About the spray mount, let's hope it works the way u said. Hoho

9
Model Gallery / %#$%#$..... FLY KITE !!??? Zaku Dio
« on: January 10, 2013, 01:56:54 AM »
This is a project of pla-zone.com's Overkill Group Build, and an entry to GBWC 2013.

Title of the diorama is (in Japanese) : "$#@$$% (meaningless words in Jap, just a form of expression)........... FLY KITE!!!???"

Personally, i picked "fly kite!!??" instead of "kite!!??" or "Flying Kite!!??" for i found it sounds funnier....

Ok Photo first, sharing later..... (sorry, i really have problem shooting the photo, it is way too big for my skill...)




Overall (white n black background)











Captain, giving "halt/hold" command
   

   





(mouth piece MIA :p)



Second Zaku, half way climbing the cliff. Trying to lean backwards

Caught surprise by the kite



   





Third Zaku. The centre piece, crossing river, frozen by the sudden instruction, trying to bend as low until the entire posture is like almost falling down/unstable(which i failed to capture the angle that looks like it in camera T.T)
 












The innocent kite (that scared the sh*t outta the 3 zakus) Haha! just a stupid photo to give credit to the poor it....



Part of the base the Zakus are going to infiltrate







Some random pics and other supporting characters/props

sewage




Sand/ foot print



******************************************************************************************************

First of all, weathering is definitely my something I m comfortable with. Would like to give a BIG thank you to friends that helped me so much in the build, especially tips about weathering n such. Especially to Jinn and Pakfoo; not forgetting the others who gave me ideas n advices.

*******************************************************************************************************************************************************************

The background story of the diorama is: 3 ammunition scarce zakus are about to invade/infiltrate a security loose enemy base thinking they could succeed quickily without much fire powder by surprising their unaware enemies.... on second thought, mebbe their enemies are not all asleep ....

This is the first time I am doing a jungle dio with heavy bushes and trees for the reason I have gotta find one element that's "overkill" in joining the group build. So my overkill point is basically being overkill with trees and vegetation :D

The wip thread for the dio is: HERE

Since most of the techniques are in WIP thread I m only gonna share mistakes I made during the build:

1. The water. I m using Epoxy resin for a very clear n stale water.

First mistake I had is: after filling up the resin, there were hordes of bubbles came from the bottom.
The bottom, I first use a layer of white glue and brown, for the color. Then I have another layer of silicon gel to make it water proof. I hv tested the epoxy resin on silicon gel, and everything looks fine, there wasnt a single sign of chemical reaction. So the bubbles remain a mystery to me till now.

Second, main epoxy resin/water was done, I tried to done ripples, caused by the center zaku. I have tried a few methods and products. In the end, I chose epoxy resin too( I mixed the resin and wait till it was getting less liquid, so i can create the ripple) as I m very impressed with the shininess.

After I created the ripples, everything looks fine, except the less liquid ripple has a visible edge on the water. My next step is to pour a thin layer of resin on top of everything to make the edge disappear. However, i realised if the high n low point of the surface is too big (it wasnt that big actually), the resin tends to disappear at the highest point of the surface. In the end I had pour in too much resin and all of the ripples are almost invisible.


2. Again, same mistake as my previous build. A weak concept. As much as i like the kite idea, and being stubborn in continuing with it; I realise it is being pretty illogical. How can 3 mega size mecha being shocked by a tiny kite? Can, but quite uncommon.

Mebbe I should build a hot air ballon with a gundam face. That should have a certain comedy effect too.

3. This is the first time I try acrylic (Vallejo) n sponge to create paint chip effect. It's very nice and fast. Just that, I got carried away and created too big of a surface. Some looked more like being burned by fire than paint chip. In the end, I gotta respray some of them (bad, especially when i was lack of time)

4. Lack of time; as a result, for foliage and leaves on branches, I use spray mount. Fast really fast. But i expect in a few months or a year later, my dio jungle will turn into a fall/autumn jungle. Leaves/sponges started falling off.....

************************************************************************************************

This is pretty much I could remember. I m a gunpla and automobile builder; weathering is definitely something I m not used to, and am continuing to learn, especially from comments from all you experienced builders.

C & C are sincerely welcome.

10
Model Gallery / Re: UCHG FF-X7 Core Fighter
« on: January 03, 2012, 12:48:39 AM »
Whoa! I think this is really well done; as clean as it could be. The faces are really nicely painted too!

11
Model Gallery / Re: Fichtenfoo's Hornethopter - The Red Hornet
« on: December 19, 2011, 10:31:48 PM »
Besides the workmanship, what i really love is the timeline u choose to build this dio!!!!IT definitely adds more difficulties in construction but the result is definitely worth it!!!!!

Haha! there'r even fishes in the pail :lol:

12
Model Gallery / Re: Laser Pointer Diorama
« on: December 19, 2011, 10:26:04 PM »
Dinoc : Thank you very much! ^_^

mtomczek : Thanks bro. This is beauty of forum aint it? browsing others' work for insipration, sharing your work to get comments n suggestion while continuously pushing our own boundaries n improving. ^_^

Funaka: I think you r too humble. ^_^ There r always some good n bad points in a piece of work; the important thing is we shall be able to see them both. We appreciate n learn the good part, evaluate n improve on the latter part.

Glad that u like the dio. As for light part, i m trying to share a bit on the technical side n mostly on the mistake i made during the planning part of it... Again, thanks for the kind words ^_^

13
Model Gallery / Re: Laser Pointer Diorama
« on: December 11, 2011, 08:15:45 AM »
mvm3897 :Hi bro! Thank you so much!!! :embarrased: This is mission impossible Johnny English style..... :lol:

14
Model Gallery / Re: Laser Pointer Diorama
« on: December 07, 2011, 09:12:51 PM »
MGmodeler : You r absolutely right. In the initial planning stage, i was considering weathering the whole thing. However I m not too fond of realistic weathering as first, for all diorma entries in the compy, i expected all will be weathered in such way: weathering effect made to be realistic; which i think would be too.."everybody else".

There's another option: do a "fake" weathering effect. Something like what we see in CG animation like Final Fantasy cut scene. The weathering gives an impression that the stuff is realistic, but on second glance, they r way too clean n perfect to be appear in real life. The type weathering function as a cosmetic layer, mainly for the purpose of showing abundance in visual rather than a replication of real life weathering.

This was something I was planning to do; something I have absolutely no experience in.

However, in the end, due to time constraint n too many uncertainties in this project, I chicken out.......


Ezechiel,  the greebler elf , Hunter Rose , nacho-wan , Sharkdog , Kane82 : Thank you guys for your kind words. :embarrased: Hope this can inspire someone, just like I m inspired by many's works here.


JohnLogan : Lol, I love how u describe it :lol: Actually most of the phrases like, "F**l me..", "Oh Sh*t!" came out when i was thinking for the title.... :P

Grail : thanks so much for the kind words!!! ^_^ If there was any smoke or mist, it will show the line of the laser beam is actually coming from the ground instead of coming from some invisible Zaku (Which r outside of the dio) which r almost the same height as the GM.

15
Model Gallery / Re: Laser Pointer Diorama
« on: November 28, 2011, 11:59:27 PM »
The execution:

Basically this small dio/vignette has 2 main gimmick:

1. powering laser pointers to create real laser light onto the GM. Tried to make the laser points shake to simulate the natural movement of unstable hand of human beings. But failed.

2. The ceiling/roof  of the hanger is being cut off. Use a transparent rod at the back n wall to hold the GM. To create a "floating" illusion.

The concept of execution can be found in the wip thread. http://forum.zerogunz.com/viewtopic.php?f=117&t=10792

************************************************************************

The lesson learn:

Ok, i m not sure how i m gonna make this simple n clear.

From the begining, i think this is a very brilliant idea; until the stage i start to plan the placement of all props: the mecha n the lights.

Due to the size limitation n wanting the dio to stay as tight as possible, there leaves not much space between the GM the the laser pointers.Since the position of the laser pointer is much lower than the GM, naturally it creates an angle where the laser pointer will shoot.

As a result, there r many parts of the GM where the laser point cannot reach. Worse, those crucial parts eg, chest. Even if I try to substitute the laser pointers with a big round torchlight, the supposed to be round shape light appears to be oval shape.

I should have scrapped the whole idea by that time. However, i didn't. Thinking of "maybe" i can find a solution later, I continue construction of the GM, the wall, the ground, n all the props.

In the end, I realise that limitation due to my initial planning, I have had reached a point of no return. I might move the position of the ramp, or building the base in another way where laser pointers can be hidden in a higher position. But everything's too late. I have less than 2 weeks for this.

The end result, yes, there r some pretty interesting red dots on the GM, but the story telling is so weak that i believe nobody can understand it in first glance. I have put a comic strip style title, yes, if the viewer spent more time reading the title n study the dio, he will understand, he might even catch the humor. IF only he has n willing to spend the time.

So this is the big lesson I learned:  If u see something might be wrong, deal with itimmediately. At least simulate the whole thing in your brain n visualize it first. Dont believe the urban legend that things will be fine by its own when time comes. Miracle doesn't happen to lazy people.

Trouble the troubles, before they trouble you - quote Angel Kay =D

Another big lesson is: The difference between dream n reality, difference among different medium or matters of execution n expression. Certain ideas are best expressed in certain mediums n bad in others.

Take this laser pointer for example:

1. In drawing, usually what is used to present guns with laser pointers pointing at you is the faint red line going out from the gun n falls onto your body. NOT merely the red dots onto your body.

2. In movies, even if sometimes they do not show the red lines, movie has the luxury of bringing out the humor in many frames, or time. In other words, in movie, it has a series of movement, actions, sounds, lights, or even conversation to bring out the humor (I can amongst imagine stephen chow's movie, he would be saying, "Yiiiuuuuu.....") But in a static model kit dio, we dont have this luxury


The third big lesson:

If the idea cannot be executed, due to many reasons; painful as it as, when u need to scrap it, u gotta scrap it.
***********************************************************************

No, i m not being too critical onto myself. In fact i m pretty proud of this project though it has so much flaws. Am just sharing what i've learned.


Last, but not least, thanks to all my brothers n sisters for giving all your love n supports, ideas n criticism. Specially to Kong, Guitarist, Phoon, Zero1st, n Entau for bringing in all the positive energy, motivation, n stupid jokes during the blood n sweat moments.


Thanks. That's all. C&C welcome! -bow-

16
Model Gallery / Re: Laser Pointer Diorama
« on: November 28, 2011, 11:57:40 PM »
The execution:

Basically this small dio/vignette has 2 main gimmick:

1. powering laser pointers to create real laser light onto the GM. Tried to make the laser points shake to simulate the natural movement of unstable hand of human beings. But failed.

2. The ceiling/roof  of the hanger is being cut off. Use a transparent rod at the back n wall to hold the GM. To create a "floating" illusion.

The concept of execution can be found in the wip thread. http://forum.zerogunz.com/viewtopic.php?f=117&t=10792

************************************************************************

The lesson learn:

Ok, i m not sure how i m gonna make this simple n clear.

From the begining, i think this is a very brilliant idea; until the stage i start to plan the placement of all props: the mecha n the lights.

Due to the size limitation n wanting the dio to stay as tight as possible, there leaves not much space between the GM the the laser pointers.Since the position of the laser pointer is much lower than the GM, naturally it creates an angle where the laser pointer will shoot.

As a result, there r many parts of the GM where the laser point cannot reach. Worse, those crucial parts eg, chest. Even if I try to substitute the laser pointers with a big round torchlight, the supposed to be round shape light appears to be oval shape.

I should have scrapped the whole idea by that time. However, i didn't. Thinking of "maybe" i can find a solution later, I continue construction of the GM, the wall, the ground, n all the props.

In the end, I realise that limitation due to my initial planning, I have had reached a point of no return. I might move the position of the ramp, or building the base in another way where laser pointers can be hidden in a higher position. But everything's too late. I have less than 2 weeks for this.

The end result, yes, there r some pretty interesting red dots on the GM, but the story telling is so weak that i believe nobody can understand it in first glance. I have put a comic strip style title, yes, if the viewer spent more time reading the title n study the dio, he will understand, he might even catch the humor. IF only he has n willing to spend the time.

So this is the big lesson I learned:  If u see something might be wrong, deal with itimmediately. At least simulate the whole thing in your brain n visualize it first. Dont believe the urban legend that things will be fine by its own when time comes. Miracle doesn't happen to lazy people.

Trouble the troubles, before they trouble you - quote Angel Kay =D

Another big lesson is: The difference between dream n reality, difference among different medium or matters of execution n expression. Certain ideas are best expressed in certain mediums n bad in others.

Take this laser pointer for example:

1. In drawing, usually what is used to present guns with laser pointers pointing at you is the faint red line going out from the gun n falls onto your body. NOT merely the red dots onto your body.

2. In movies, even if sometimes they do not show the red lines, movie has the luxury of bringing out the humor in many frames, or time. In other words, in movie, it has a series of movement, actions, sounds, lights, or even conversation to bring out the humor (I can amongst imagine stephen chow's movie, he would be saying, "Yiiiuuuuu.....") But in a static model kit dio, we dont have this luxury


The third big lesson:

If the idea cannot be executed, due to many reasons; painful as it as, when u need to scrap it, u gotta scrap it.
***********************************************************************

No, i m not being too critical onto myself. In fact i m pretty proud of this project though it has so much flaws. Am just sharing what i've learned.


Last, but not least, thanks to all my brothers n sisters for giving all your love n supports, ideas n criticism. Specially to Kong, Guitarist, Phoon, Zero1st, n Entau for bringing in all the positive energy, motivation, n stupid jokes during the blood n sweat moments.


Thanks. That's all. C&C welcome! -bow-

17
Model Gallery / Re: Laser Pointer Diorama
« on: November 28, 2011, 11:57:10 PM »
Props:






Ha! I know.... mold line......






************************************************************************

Title: "If I stay still, they can't see me.."
Chuck felt so stupid as, for a moment, he seriously consider that would actually work.


Background story:

Simple as it is. On Tuesday night, a troop is being sent to a Zeon base, to sneak in n plant some time bomb.

A GM custom drop down, from the top. Just before he reaches the group, he's stunned; realising there r many laser pointers from machine guns on his body.

Yeah, this unfortunate GM's surrounded by a group of Zakus, pointing their guns n ready to shoot in case of any sudden movement.....

18
Model Gallery / Laser Pointer Diorama
« on: November 28, 2011, 11:56:38 PM »
It's been a long time. Apologize for my absence....


Title: "If I stay still, they can't see me.."
         Chuck felt so stupid as, for a moment, he seriously consider that would actually work.


Ok, same thing, pictures first, talk later.

Think I ll be really long winded during sharing, pls be patient...























**************************************************************************
Laser ON:








19
Model Gallery / Re: 1/100 GN-X
« on: August 14, 2011, 09:43:58 PM »
Lovely tone of red!!!!

Maybe I have a fetish of something, i think if there ll be more decals, it would look even better.

Just my two cents worth

20
Model Gallery / Re: Project Leiv - TAKE OFF - Ver.Ed "Kai"
« on: August 01, 2010, 07:08:37 AM »
Bro, seriously u have outdone urself again! Really loves the metallic color combination u used. Awesome n perfect piece of masterpiece!

Pages: [1] 2 3