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Posts Tagged ‘Clayface’ »

In Progress » Clayface » Completed Sculpt! »

Posted on Friday, July 10, 2009, 6:17 pm, by Michael Fichtenmayer.
Filed under Modeling, Models In-Progress.

Today I tweaked a few last areas and being satisfied I baked him. The baking went well… 200 Degrees F. for one hour. No saging, and only 3 small cracks to fix. A few people ased about possibly casting this. I’m thinking about it and will let you guys know. For now though, he’s done till I either cast him or just paint him up.

I had a little fun with one of the final images and colorized/”comic’d” it in photoshop. Even made it look “halftoned” as if it was scanned in from an actual printed page. ’shopping model images is always fun!

cf-shopped-01

And here’s the final sculpt shots and immediately below is the image I Photoshopped.

cf-sculpt-24





Tags: Adobe PhotoShop, Armature, Batman, Clayface, Non-Scale, Sculpey III, Super Sculpey, Villian
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In Progress » Clayface » Textured »

Posted on Thursday, July 9, 2009, 10:28 pm, by Michael Fichtenmayer.
Filed under Modeling, Models In-Progress.

Today I added some last dripping details, mostly on the back and in bare spots. After that I made the large “hittin’ block” and added the texture. Again the camera shows a few small things that could be tweaked further so tomorrow I’ll address them then we bake! Nothing major tweak-wise… a few fingernail marks and other odd creases and I want to add a little more vertical detail to the lips and eyebrow ridges. Here’s the pics though!

cf-sculpt-15




Tags: Armature, Batman, Clayface, Non-Scale, Sculpey III, Super Sculpey, Villian
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In Progress » Clayface » Almost Ready For Texture »

Posted on Wednesday, July 8, 2009, 10:30 pm, by Michael Fichtenmayer.
Filed under Modeling, Models In-Progress.

cf-sculpt-11

Just about done with the sculpt. I made a bunch of random teeth then baked them before pressing them into the “gums”. I’ve also been adding more drips and gloops while smoothing out the surface before adding texture. The texture will be just a slightly rough surface with a few pock-marks and small divets. Similar to my Minotaur, but not as drastic. The Axe head is done. I just need to fill it (it’s hollow) and make the connection between the arm and axe before taking pics.



Tags: Armature, Batman, Clayface, Non-Scale, Sculpey III, Super Sculpey, Villian
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In Progress » Clayface » Smoothing and Details »

Posted on Monday, July 6, 2009, 10:52 pm, by Michael Fichtenmayer.
Filed under Modeling, Models In-Progress.

Since the last update I’ve begun smoothing out the surface with a soft brush and 91% isopropyl (rubbing) alcohol. I’ve also been fixing the drips and droops.  While working on the legs, I decided that to go with the detailed right hand, that a humanish right foot might also be appropriate. It’s a first for me, but doesn’t look too bad. The other foot I decided would look cool glooped on the ground so I’m working on adding the gloop too.

cf-sculpt-06

While editing the pics for this post, I noticed a bunch of odd-looking parts that the harsher light of the photo booth brought out. I’ll address these tomorrow. Once all the smoothing is done, I’ll add a very fine stone texture to him. I also need to make the teeth and axe-hand.



Tags: Armature, Batman, Clayface, Non-Scale, Sculpey III, Super Sculpey, Villian
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In Progress » Clayface » Taking Shape and New Face »

Posted on Sunday, July 5, 2009, 7:12 pm, by Michael Fichtenmayer.
Filed under Modeling, Models In-Progress.

The face was bothering me. There was something not quite right about it, plus my youngest thought it was a frog. “Time to redo that” I said and began making a new head separately as to not mess up the existing one needlessly. I gathered more images of clayface from the web for reference and started sculpting. When satisfied, I cut off the old head and added/blended in the new one. Aside from that I’ve gotten nearly all of it bulked out and am in the process of roughing out the detail. I still need to decide what I want the hammer to look like. Cylindar, rectangle, ball pien, hatchet? So many choices, but I’m leaning towards a long rectangular box or hatchet head. Both of those will have hard 90 degree angled edges that will contrast the organic goopy clay nicely. Anyway, here’s the pics:

cf-sculpt-03

cf-sculpt-04

cf-sculpt-05

Tags: Armature, Batman, Clayface, Non-Scale, Sculpey III, Super Sculpey, Villian
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